## Loki

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### Loki

I think its time we had these updated. T3Cs need refits because of the subsystem changes and we've had enough time for the fits flown to mature. Starting with Loki since its probably the one to generate the most chatter.

Old fits:
• Armor PVP Loki
• Null sec relic/data exploration
• Loki C4 Wormhole Solo

Not listing original fits because viable fits for Loki have changed. I think we can cherry pick the ones that are most useful to be updated on the Wiki. Go Wild!

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### Re: Loki

I'm very busy right now but I'll try do something if I can.

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### Re: Loki

Biwako, I recommend you post your versions and describe how they are better. If no other comments in a week we just post what we had and improve later.

Member

### Re: Loki

The Loki and T3s in general share the feature that in their current state they really shouldn't be flown by newbros. They're expensive and if you make a mistake and die in them you lose SP - ie you have to Skill inject to get it back quickly, which means yet more ISK out of the wallet or retrain normally (which wastes training time). By the time you can fly them properly with good skills, you should generally be able to fit them yourself and chances are that you'll be flying them in wormhole space. So IMO, when you have 30mil SP, multiple billions of ISK in the bank, and six months of actual EVE experience of PVP/PVE etc, then you can consider getting in the Loki and its T3 counterparts. Ideally you also need to use Faction and Deadspace Modules to get the most out of them.

With that disclaimer out of the way I can share a fit which just sneaks in to be just slightly over the hull value of the Loki.

SPOILER WARNING!
[Loki, WH PVP Small Gang Brawl Armor Web Loki]1600mm Steel Plates IIDamage Control IIEnergized Adaptive Nano Membrane IIEnergized Explosive Membrane IIStasis Webifier IIStasis Webifier IIWarp Scrambler II50MN Y-T8 Compact MicrowarpdriveTracking Computer II, Optimal Range Script425mm AutoCannon II, Republic Fleet Phased Plasma M425mm AutoCannon II, Republic Fleet Phased Plasma M425mm AutoCannon II, Republic Fleet Phased Plasma M425mm AutoCannon II, Republic Fleet Phased Plasma M425mm AutoCannon II, Republic Fleet Phased Plasma MExpanded Probe Launcher II, Sisters Core Scanner Probe[Empty High slot]Medium Anti-Kinetic Pump IIMedium Trimark Armor Pump IIMedium Trimark Armor Pump IILoki Core - Immobility DriversLoki Defensive - Augmented DurabilityLoki Offensive - Projectile Scoping ArrayLoki Propulsion - Interdiction NullifierHobgoblin II x5Inherent Implants 'Squire' Power Grid Management EG-601Covert Ops Cloaking Device II x1Republic Fleet EMP M x2000Republic Fleet Fusion M x2000Republic Fleet Phased Plasma M x2000Nanite Repair Paste x100Sisters Combat Scanner Probe x8Mobile Depot x1Loki Defensive - Covert Reconfiguration x1

Working in a small gang dynamic wormhole environment where Cloaky Interdictors can pop up at a moment's notice, this Loki laughs at them, before scram webbing them down and bashing them to pieces with Autocannons. It works for small gang ganks and short notice fights. Do not take this Loki out on Fleets with Logi, as your Nullification subsystem bonuses is pointless when in Fleet warps. Autocannons for instant damage and a Probe Launcher for that occasion when a wormhole collapses on you, and Mobile Depot in cargo for refitting to Covert Subsystem when you need to travel through hostile space to get back home. You also have an empty utility highslot which you can fit to flavor - a small Nosferatu for that extra bit of cap, for example.
EVE University Mentor - Teacher - WHC Camper - FCC

FCC - Fleet Command Course

Member

### Re: Loki

Martin, introduction you've made, I guess, is pretty obvious and should be mentioned for new players. Not in the fittings chapter I guess, but on the ships description, or at the general 'T3C' wiki page.

Regarding your fit: I'm wondering why optimal range script if you expect to fight in a scram range and with double webs? I would better put a cap booster. We could argue that in a solo (or small gang) you should not come into fights that take more than 2 minutes, but ... why armor? Agility and speed are so low...?

And bumping the topic, we do need quite a few different T3C fits.

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