Question re: receiving reps in a fleet with logi support

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Arkady Marten

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Post 2020.11.08 12:58

Question re: receiving reps in a fleet with logi support

Background: I was part of the Uni fleet a couple of weeks ago where we yeeted out to Delve and got ourselves welped in 1DQ. We were in the Brawling Cruisers doctrine with about 15 pilots in Ruptures and Mallers plus 6 logi. It was my first ever fleet with logi support. We got jumped on by a large Goonswarm fleet of Harpys and Jackdaws and died in a glorious ball of fire.

I assume we didn't have much of a chance against the hornets' nest we stirred up in 1DQ, but a question came to me afterward regarding reps that might be relevant for a more evenly matched fight:

I flew one of the Mallers: https://zkillboard.com/kill/88076479/. I was taking damage early on in that fight, broadcasted for reps, and with logi support was tanking quite well. Before long, I got scrammed, lost the MWD speed boost, and was therefore unable to keep up with the rest of the fleet. Already at the switch from the initial to the second target, the new one was beyond my weapons range.

Should I have broadcasted to stop the reps on me at that point?

If I had done so, I would probably have gone down within seconds, but it would have freed up reps for someone who still had damage on the primary.

On the other hand, I kept a fair number of enemy dd occupied with shooting me, thus not going after anyone else while not really making any headway on my ship. (I got down to about half armour and only died after the FC called scatter.)

What might be considered the better strategy here? Maybe not broadcasting was in any case the right thing to do, because it is up to the logi commander to decide who gets reps - I don't know. I would imagine in this fight it wouldn't have mattered either way, because likely more of us were simultaneously taking damage than the logi squad could keep up with. But in a more evenly matched fight, would you want to sacrifice one ship in order to rep another that is still shooting the primary? Would love to hear from more experienced pilots and gain some insights here.
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Mike Kingswell

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Post 2020.11.08 13:40

Re: Question re: receiving reps in a fleet with logi support

My opinion as long time logi:

ALLWAYS broadcast for reps if you (are about to) take damage.
It's up to the logiFC or the logi pilots to prioritise who gets the reps. Your broadcast signals your need for repairs. If you don't broadcast you might be overlooked in the heat of battle and not be taken into consideration.

Most of the time you can assume that the enemy is coordinating their attacks and not hitting random targets all over - so if you take the main damage of the fleet it is you who will need/get the reps. Things get tricky if the enemy is splitting damage on more than one target. But thats when logi has fun :)
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Gyrgon

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Post 2020.11.08 14:05

Re: Question re: receiving reps in a fleet with logi support

Arkady Marten wrote:Should I have broadcasted to stop the reps on me at that point?

I agree with Mike. You did your job by broadcasting for reps. Your job as DD in a fleet is not to speculate on the roles of others or to take their decisions away from them, but to trust that they will do theirs as you do yours. Their job is to see who needs reps and give them, if possible. Only if there are not enough reps to go around or due to some other factors you, as DD, probably don't have a good overview over during a fight will they prioritize and allocate reps accordingly. You don't know if anyone else is taking damage, or how much, etc. You just don't have the information to make an informed decision on that point while others do, so let them make it.
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Arkady Marten

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Post 2020.11.17 09:37

Re: Question re: receiving reps in a fleet with logi support

Thanks, Mike and Gyrgon, for your insights! These considerations definitely make sense.

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