[AAR] WeR4 -- Final Timer

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[AAR] WeR4 -- Final Timer

Post by Archemide »

Roam members (82)
47 Armer
Analee Tsasa - Ferox
Anor Noban - Ferox
Archemide - Ferox
Ardes Atavuli - Ferox
Ares Dodekatheon - Ferox
Ariea Thellare
Asuka Rossi - Ferox
Betrayed Soul - Ferox
Bosdos - Ferox
Brookie Achasse - Lachesis
Bruice Almighty - Ferox
Celine en Chasteaux - Ferox
Christoph Patrouette - Nemesis
Conci Furiram - Vulture
Demei Preldent - Blackbird
Dexyr Sulvara - Nemesis
Drebin 679 - Nemesis
Enitin - Ferox
Ergan Eto - Blackbird
Ether Kirk - Ferox
Feras Dawod - Ferox
Flash Prime - Ferox
Flatline Kasenumi - Ferox
Freyja Satuntytar - Ferox
Ghad Makanen - Ferox
Gyrgon - Huginn
Hachiroku77 - Ferox
Haruka Otichoda
Helen Dorothy Sharman - Nemesis
Iam Nota Bot - Ferox
Jessica Farrish - Claymore
Kai-Alon Deninard
Kamyla Chent-Shi - Imicus
Kelly Saraki - Blackbird
Kelly West - Ferox
Kiuna McGullygosh - Blackbird
Kopa Erquilenne - Ferox
Kris Hawk - Ferox
Kryax Bluth - Blackbird
Larkvi - Blackbird
Leto theII Atreides - Ferox
Lost Eagle1 - Ferox
Lucrezia Vigilum - Ferox
Marcel Eriker - Ferox
Marn Vermuldir
Marv Edwoods - Maulus
Min Nashira - Ferox
Mongo the Mechanic - Ferox
Naukratis GoreSnorkel
Nelliver Cadigal - Ferox
Nienke Solette - Blackbird
NorthCrossroad - Vulture
O'don-tran Atruin - Blackbird
Paddy Alfrir - Ferox
Psychotic Fickity - Nemesis
Raas Caslo - Ferox
Ravenna Kane - Ferox
Rikali Laru - Ferox
Ringo Degu - Ferox
Roke Huren - Blackbird
Sanata Ritic - Ferox
Shieva Ann - Ferox
Titus Empire - Ferox
Toota woot
Tristle Boirelle - Basilisk
Tungon Akeela - Ferox
Turlough Dominian - Purifier
Tythus Corvus - Ferox
Varris Thellere - Ferox
Vivir Mi Vida - Ferox
Xanthys Pike - Ferox
YooJin Moon - Ferox
Yto Itinen - Ferox
Zairnix Onren - Ferox
ZephyrLexx - Ferox
Zhanshi Chen
Zoltan Irvam
Zun Lurrin
lobevaser - Manticore
manda doomsslayer - Ferox
Kills and Losses

(00:31:04) Channace
Astrahus +2190.73m

We won, gg. End of AAR.

Okay, not end of AAR. The AAR will mostly cover the preparation side of things. Some specific details will also be glossed over due to OpSec.

There were a few changes that anyone can see from the fleet forum post. The biggest was that we changed from Osprey Logi to Basilisk Logi. Why? Everyone knows that they do everything better than an Osprey. That doesn't mean they're always appropriate for every fleet. (Please, don't let me see someone trying to bring Basis on a BLAP Caracal fleet because they read this post.) There's a few main reasons that we went with Basis: a) It was a large Ferox fleet, and b) Basis deal with structures fairly well.

a) A large Ferox fleet. This means a few things. Every doctrine isn't suited to T2C logi. Generally speaking, you want HACs or Battleships as your main DD if you're bringing T2C logi. Battlecruisers are sort of a middle ground. In the uni, I wouldn't bring T2C logi for a 10-man Ferox gang. Feroxes don't deal a ton of damage, and it's too easy for someone to try to kill your solo scimi and ignore the Feroxes, trading up in isk lost. However, in large enough fleets (meaning enough Basis), that's not going to happen. Swapping up to Basis also means you need less logi, giving you more room for EWAR and DD.
b) They deal with structures well. Structures are generally fit with both ECM and Neuts. Structure ECM is pretty much unstoppable, which goes back into the previous point. You need enough Basis that 2 or 3 of them can get jammed without ruining the cap chain/stopping them from repping each other. The exact number of Basis you need depends on the structure fit. However, Basis deal with neuts quite well. That's because of cap transfers, especially large ones, make it hard to neut them out. You'd have to neut out practically the entire cap chain to dry it out.

The other main doctrine change was the call for a formal EWAR wing. Why is that important? Well, we're the uni and not everyone can fly Feroxes yet. Cruisers are easier to get into. I often see BLAP Caracals used for this purpose, but that's a mistake. BLAP Caracals are useful for nullsec roams, but Feroxes are meant for a straight up fight. RLML are terrible at this, and you don't generally want to downsize your dps anyways. However, EWAR is an excellent force multiplier. So we put in a Blackbird fit. Jams are pretty much universally useful, where as other flavors of EWAR can be suboptimal into certain enemy compositions. Also, it's Caldari, which most unistas train into for BLAP, and eventually the Ferox, anyways.

Other than doctrine decisions, we had intelligence suggesting we were going to get a fight. (Spoiler alert: we didn't :( ). The enemy was probably going to bring 30-40 Battleships. Into a 60-man Ferox fleet, that would've been a good fight. Into a 90-man fleet, suicide. They probably gave up when they saw our numbers. However, intel also suggested they might try to force us to fight on the way to the structure, instead of at the structure.This could've been a good idea, because if they delayed us long enough to make us miss the timer, that would've saved their structure. To counter that [Strike Team Bravo] was sent out in [Ships] to make sure they had enough dps to pause the timer, and make the enemy choose between fighting us or saving their structure.

The travel fleet itself was fairly uneventful, as was the bash. This time, I had everyone unlink one gun and only use that to shoot the structure. This saved a lot of ammo. However, we made one mistake as the structure died. We didn't have a salvager on grid the second the structure died (we need to next time). A prospect was able to run in and steal our salvage (because salvage doesn't turn you flashy) and get out in time.

Good job to everyone who came out on fleet. Special thanks to our Logi and EWAR FCs, as well as the people who shipped everything to HSC. Hauling is a pain and they did a lot of it.

ISK Destroyed: 2,190,727,874.3
ISK Lost: 0
ISK Delta: 2,190,727,874.3
Efficiency: 100%