[AAR] Ken Ozura on Amy Gate
Posted: 2020.01.19 10:01
[AAR] Ken Ozura on Amy Gate
Returning with the travel fleet from Noobs Night in the Hole, we heard reports that Ken Ozura was in Amy. He had been harassing the gate all day, to good effect, with 13 Unista kills for 1 loss. When the travel fleet arrived, several Unistas were already on the gate, but no one was formally FC. Nienke Solette had no mic, and suggested I take over as FC, my first time formally doing so. First, we had an HSC standing fleet with a ninja'd boss, so Nienke stood up a new standing fleet and I had everyone move themselves over to it. Manda, who was boss of the other fleet, came in confused and tried to recruit back to the unadvertised fleet, but we clarified which fleet was active and he stood down that fleet and joined us. Unistas already on the gate were in a kitchen sink doctrine and understandably frustrated that they had not caught him The Cynabal was faster than anything we could send after it, and he was very good with keeping range, setting up lots of tacticals, and warping off when we were about to get a warp-in. I asked for kitchen sink armor, and we discussed many different options for tackle while playing cat-and-mouse.
Though I had taken over as FC, I didn't really feel I had a mandate, as the response was largely self-organized and no clear tactic suggested itself other than what they were already doing. Since the structure bash fleet was standing up, I was primarily concerned with keeping the gate safe for Unistas warping in to join us, but the fleet members were understandably out for a kill. Since the structure bash fleet was already forming, we got permission from the FC to be out until 22:40, by which time we would be required inside.
After several attempts to run the WT down with a fast frigate (on an OOC character) provided unsatisfactory warp-ins or prompted him to warp off, we caught him on a tactical that we had and I had everyone align in space and prepare to warp in. While we were in warp, he warped off, leaving the fleet pretty strung out. I asked the fleet to jump back into Amy and form on the gate, hoping that he might get bored and come investigate (we had eyes on the Juf side), but all we got was his OOC alt sitting on the gate right next to us. We jumped back in, back out, then at Nineke's suggestion, sent only a vanguard through, which solicited a better response; Nineke, having reshipped, joined them and announced tackle. I ordered the fleet to jump through and warp on to Nienke, but had myself landed too close to warp in, and had to burn away to 150km(given the terrible speed of a BLAP Vexor, I never made it into the fight). Nineke lost his tackle frigate, but after other Unistas got tackle, and he went down, with only four minutes until we had to get to the formup. GF in system, and then I stood down the fleet .
QRF Members
Kills and Losses
(22:36) Jufitte
Cynabal +317.55m https://zkillboard.com/kill/81117119/
(20:21:26) Cistuvaert
Atron -7.42m https://zkillboard.com/kill/81117108/
Stats
ISK Destroyed: 249,135,587.53
ISK Lost: 5,872,567.96 (not including losses from earlier in the day before I was on-grid)
ISK Delta: 243,263,019.57
Efficiency: 98% (corrected)
Lessons learned:
Whether or not I felt like I had a mandate at first, I should have acted as if I did and more clearly taken command of the fleet. There was no other FC and no one was contesting the role; they were just understandably frustrated by the long game of trying to catch him, and we did not have a particularly organized strategy even after formally forming as a QRF.
I don't know the capabilities of so many ships that I rarely knew what the non-BLAP ships other Unistas brought were capable of.
When fighting enemies with a combination of good speed and good alpha versus tackle frigates, the BLAP Vexor seems at a significant disadvantage.
Unistas on QRFs don't like garrison duty--they want kills. The kill in this case was possible and I just didn't see it at first. I should have asked for several Unistas to reship into speed-maximized tackle much earlier.
Showing too much strenght on the gate made the target wary and the fight boring. Figure out where to put the rest of the fleet that is useful and not obvious in the future.
(possibly more later, I need to catch a bus)
Returning with the travel fleet from Noobs Night in the Hole, we heard reports that Ken Ozura was in Amy. He had been harassing the gate all day, to good effect, with 13 Unista kills for 1 loss. When the travel fleet arrived, several Unistas were already on the gate, but no one was formally FC. Nienke Solette had no mic, and suggested I take over as FC, my first time formally doing so. First, we had an HSC standing fleet with a ninja'd boss, so Nienke stood up a new standing fleet and I had everyone move themselves over to it. Manda, who was boss of the other fleet, came in confused and tried to recruit back to the unadvertised fleet, but we clarified which fleet was active and he stood down that fleet and joined us. Unistas already on the gate were in a kitchen sink doctrine and understandably frustrated that they had not caught him The Cynabal was faster than anything we could send after it, and he was very good with keeping range, setting up lots of tacticals, and warping off when we were about to get a warp-in. I asked for kitchen sink armor, and we discussed many different options for tackle while playing cat-and-mouse.
Though I had taken over as FC, I didn't really feel I had a mandate, as the response was largely self-organized and no clear tactic suggested itself other than what they were already doing. Since the structure bash fleet was standing up, I was primarily concerned with keeping the gate safe for Unistas warping in to join us, but the fleet members were understandably out for a kill. Since the structure bash fleet was already forming, we got permission from the FC to be out until 22:40, by which time we would be required inside.
After several attempts to run the WT down with a fast frigate (on an OOC character) provided unsatisfactory warp-ins or prompted him to warp off, we caught him on a tactical that we had and I had everyone align in space and prepare to warp in. While we were in warp, he warped off, leaving the fleet pretty strung out. I asked the fleet to jump back into Amy and form on the gate, hoping that he might get bored and come investigate (we had eyes on the Juf side), but all we got was his OOC alt sitting on the gate right next to us. We jumped back in, back out, then at Nineke's suggestion, sent only a vanguard through, which solicited a better response; Nineke, having reshipped, joined them and announced tackle. I ordered the fleet to jump through and warp on to Nienke, but had myself landed too close to warp in, and had to burn away to 150km(given the terrible speed of a BLAP Vexor, I never made it into the fight). Nineke lost his tackle frigate, but after other Unistas got tackle, and he went down, with only four minutes until we had to get to the formup. GF in system, and then I stood down the fleet .
QRF Members
Spoiler
SPOILER WARNING!
Ghad Makanen - ???
Gilmir - Atron
Gyrgon - Ahimmu
Haruka Otichoda - Condor (OOC)
Nienke Solette - Atron
Larkvi - Vexor
Marv Edwoods - Vexor
LostEagle1 - Legion
Manda Doomslayer - Corax
Rikali Laru - Phobos
Sanata Ritic- Ferox
Silver FoxV - Incursus
others not on the killmail--please contact me and I will add you here
\
Ghad Makanen - ???
Gilmir - Atron
Gyrgon - Ahimmu
Haruka Otichoda - Condor (OOC)
Nienke Solette - Atron
Larkvi - Vexor
Marv Edwoods - Vexor
LostEagle1 - Legion
Manda Doomslayer - Corax
Rikali Laru - Phobos
Sanata Ritic- Ferox
Silver FoxV - Incursus
others not on the killmail--please contact me and I will add you here
\
(22:36) Jufitte
Cynabal +317.55m https://zkillboard.com/kill/81117119/
(20:21:26) Cistuvaert
Atron -7.42m https://zkillboard.com/kill/81117108/
Stats
ISK Destroyed: 249,135,587.53
ISK Lost: 5,872,567.96 (not including losses from earlier in the day before I was on-grid)
ISK Delta: 243,263,019.57
Efficiency: 98% (corrected)
Lessons learned:
Whether or not I felt like I had a mandate at first, I should have acted as if I did and more clearly taken command of the fleet. There was no other FC and no one was contesting the role; they were just understandably frustrated by the long game of trying to catch him, and we did not have a particularly organized strategy even after formally forming as a QRF.
I don't know the capabilities of so many ships that I rarely knew what the non-BLAP ships other Unistas brought were capable of.
When fighting enemies with a combination of good speed and good alpha versus tackle frigates, the BLAP Vexor seems at a significant disadvantage.
Unistas on QRFs don't like garrison duty--they want kills. The kill in this case was possible and I just didn't see it at first. I should have asked for several Unistas to reship into speed-maximized tackle much earlier.
Showing too much strenght on the gate made the target wary and the fight boring. Figure out where to put the rest of the fleet that is useful and not obvious in the future.
(possibly more later, I need to catch a bus)