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Re: EVE University's Random Tip of the Day

Posted: 2013.10.01 13:55
by LeFleur
Rectar en Meunk wrote:You can turn off auto-repeat on analyzer modules. Saves some cap while you're playing the minigame.
Thanks a lot, this will also help when you have to retry, because you don't need to wait for the cycle to complete.

Re: EVE University's Random Tip of the Day

Posted: 2013.10.19 12:31
by Jared Tua'tha
Shift-click to overheat a module...Ive been clicking the tiny green arc up until now....

Re: EVE University's Random Tip of the Day

Posted: 2013.10.19 17:07
by Schirrous (Biomassed 2014.02.12)
Jared Tua'tha wrote:Shift-click to overheat a module...Ive been clicking the tiny green arc up until now....

That's brilliant!! I've been doing the same thing forever.

Re: EVE University's Random Tip of the Day

Posted: 2013.10.21 06:43
by MD X
You can also overheat the whole group (high-med-low) by clicking/using the hotkey for the icons right next to the module icons. Makes it easier to overload your prop, web and point at the same time when you try to get a split-moment tackle on.

Re: EVE University's Random Tip of the Day

Posted: 2013.11.07 16:17
by Rodrigo Rosenthal
If you pod someone ( http://killfeed.eveuniversity.org/?a=ki ... _id=115753 ) who is in a NPC corp, you will lose standings with that particular corp and faction http://gyazo.com/b283427b916b6c5b540394d1c2841cd8.

I found out that the hard way, when my LVL 4 agent was not available to me anymore.

Thanks for the guys in Mumble and Chat.E-UNI who helped me figuring this out.

Re: EVE University's Random Tip of the Day

Posted: 2013.11.11 11:36
by Aidlywo B'earake
Remember to 'Un-Mute' yourself after listening to a class.

It is quite embarrassing admitting to your campus fellows that you had obviously been talking to yourself for the last 20+ mins :)

Re: EVE University's Random Tip of the Day

Posted: 2013.11.14 12:16
by Rhomnir Korba
If you have probes out when downtime hits, consider them lost - not even the "Reconnect to Lost Probes" option brings them back.

Always recall your probes just to be extra-paranoid :ccp:

(I just found this out the hard way, lost 5 Sisters Combats. D'oh!)

-- Rhom

Re: EVE University's Random Tip of the Day

Posted: 2013.11.15 02:15
by Paigan DeCychor
Found this out by accident yesterday...

You can rearrange your module icons by dragging and dropping them, even changing the rows they are in.

Re: EVE University's Random Tip of the Day

Posted: 2013.11.24 15:53
by Roman Tala
second both the comments about still appearing in local and 2k decloaking radius...learned the hard way as a noob on those points

Re: EVE University's Random Tip of the Day

Posted: 2013.11.30 23:23
by Honsou Nikumo
The latest patch of eve has introduced the "Weapons Timer" (can not jump or dock) to the Bastion Module so if you see this, don't freak out (like I did) xD

Re: EVE University's Random Tip of the Day

Posted: 2013.12.03 04:33
by Fazzini
When you repair your modules from heat damage with nanite paste, don't forget to display passive mods...first time I started playing with overheating I forgot that and destroyed all my passive armor hardeners and was doing sites for a while wondering why my tank was so poor all of the sudden.

Re: EVE University's Random Tip of the Day

Posted: 2013.12.06 04:56
by Oh Takashawa
Don't forget to go through your overview presets after an expansion that adds new in-space stuff, in order to add the new item groups to the overviews where you want them displayed. Particularly important for the new deployables from Rubicon.

Re: EVE University's Random Tip of the Day

Posted: 2013.12.17 01:45
by Oscha Esservic
Not skilled to fit a rig or a module to your ship?

Get it attached anyways by fitting it directly from the Market Deliveries section of a station hangar. (You need particular corp rolls to see the Market Deliveries hangar).

God send for your low skill OOC alt.

Re: EVE University's Random Tip of the Day

Posted: 2013.12.29 06:30
by Aestrid Varran
When I learned this one, I figured everyone else just knew it, and I was late to pick up on it, but, apparently not.

When you set a destination, you don't have to keep scrolling through the overview to find the yellow gate or station (or try to choose the right gate when more than one is yellow). Each time you jump through a gate on your route, the next destination is automatically in the "Selected Item" window. So as long as you don't click anywhere else in the UI while you're traveling, you can just keep hitting "jump" every time you land until you reach your final destination.

Every once in awhile, the "Selected Item" window shows up black, but I think that's usually when I'm wandering around doing other things (including tabbing out of EVE).

Re: EVE University's Random Tip of the Day

Posted: 2014.01.03 05:14
by Honsou Nikumo
If someone attacks your Mobile Tractor Unit and your Drones are set to Aggressive, they will Auto Aggro the person attacking the MTU, causing you to have a Limited Engagement Timer (blue symbol - top left corner) with that person, meaning they can pew pew you without concord intervention.

So don't drop your MTU on the warp in beacon. =P

Unless you want to fight. xD