Travel frigates

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Amoni Panala
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Travel frigates

Post by Amoni Panala »

In anticipation of teaching the class, "Intro to Safe Traveling" I thought it would be a good idea to put together some fits of travel frigates that people can use. Obviously, how you fit a travel frigate will largely depend on your skills. Being able to fit T2 tank makes your ship significantly more survivable (especially Damage Control II), but secondary to align time and not being caught. Obviously, as with shuttles, a smart-bombing gatecamp can still get you as you land on an outgate if you're not careful. With the T2 Interceptors, the thinking was that by the time someone can fly one they will likely need to be more cautious of things like bubbles and having nullifcation is necessary for that (all my old fits assumed the interceptor was inherently nulled but that has apparently been changed).

The primary goals of these fits are as follows:

T1
  • Sub-2s align time with minimal fitting requirements (REQUIRED)
  • Increase the warp speed (OPTIONAL)
T2
  • Sub-2s align time (REQUIRED)
  • Nullified (REQUIRED)
  • Increase the warp speed (OPTIONAL)
T1 Frigates

T1 Gallente
Spoiler
[Atron, Traveltron]
Damage Control I
Inertial Stabilizers I
Inertial Stabilizers I

5MN Quad LiF Restrained Microwarpdrive
Medium Azeotropic Restrained Shield Extender
Compact Thermal Shield Amplifier

Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I
Small Low Friction Nozzle Joints I
T1 Amarr
Spoiler
[Executioner, Simulated Executioner Fitting]
Inertial Stabilizers I
Inertial Stabilizers I

Compact Multispectrum Shield Hardener
Thermal Shield Amplifier I
Compact EM Shield Amplifier


Small Low Friction Nozzle Joints I
Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I
T1 Caldari
Spoiler
[Condor, Travel condor]
Damage Control I
Type-D Restrained Inertial Stabilizers
Type-D Restrained Inertial Stabilizers

Small Azeotropic Restrained Shield Extender
Enduring Multispectrum Shield Hardener
Compact EM Shield Amplifier
Compact Thermal Shield Amplifier


Small Low Friction Nozzle Joints I
Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I
T1 Minmatar
Spoiler
[Slasher, Travel Slasher]
Type-D Restrained Inertial Stabilizers
Type-D Restrained Inertial Stabilizers

Small Azeotropic Restrained Shield Extender
Compact Multispectrum Shield Hardener
Compact EM Shield Amplifier
Compact Thermal Shield Amplifier


Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I
Small Hyperspatial Velocity Optimizer I
T2 Travelceptors (Nullified)

Malediction
Spoiler
[Malediction, Null Travelceptor]
Damage Control II
Inertial Stabilizers II
Inertial Stabilizers II
Inertial Stabilizers II

Multispectrum Shield Hardener II
Medium Azeotropic Restrained Shield Extender

Interdiction Nullifier I

Small EM Shield Reinforcer II
Small Core Defense Field Extender I
Crow
Spoiler
[Crow, Null Travelceptor]
Inertial Stabilizers II
Inertial Stabilizers II

Small Shield Extender II
Multispectrum Shield Hardener II
EM Shield Amplifier II
5MN Quad LiF Restrained Microwarpdrive

Interdiction Nullifier I

Small Low Friction Nozzle Joints II
Small Hyperspatial Velocity Optimizer II
Ares
Spoiler
[Ares, Null Travelceptor]
Damage Control II
Inertial Stabilizers II
Inertial Stabilizers II
Inertial Stabilizers II

5MN Quad LiF Restrained Microwarpdrive
Medium F-S9 Regolith Compact Shield Extender
Compact EM Shield Amplifier

Interdiction Nullifier I

Small Hyperspatial Velocity Optimizer II
Small Core Defense Field Extender II
Stiletto
Spoiler
[Stiletto, Null Travelceptor]
Inertial Stabilizers II
Inertial Stabilizers II
Damage Control II

[Empty Med slot]
EM Shield Amplifier II
Thermal Shield Amplifier II
Multispectrum Shield Hardener II

Interdiction Nullifier I

Small Low Friction Nozzle Joints II
Small Low Friction Nozzle Joints II
Last edited by Amoni Panala on 2023.04.14 08:01, edited 1 time in total.
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Teran Feynoir
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Re: Travel frigates

Post by Teran Feynoir »

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Last edited by Teran Feynoir on 2023.04.13 19:18, edited 1 time in total.
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Re: Travel frigates

Post by Teran Feynoir »

Contra intuitively, for an inty the T2 nullifier is not the best option. The T1 is the best option.

The T2 and meta last longer, which is useless since you aligned in less than 2 seconds and the drawback is that the reactivation delay is also longer.

Good ol' wiki for numbers
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Re: Travel frigates

Post by Amoni Panala »

Teran Feynoir wrote: 2023.04.13 19:16 Contra intuitively, for an inty the T2 nullifier is not the best option. The T1 is the best option.

The T2 and meta last longer, which is useless since you aligned in less than 2 seconds and the drawback is that the reactivation delay is also longer.

Good ol' wiki for numbers
You're not entirely wrong. I think the advantage of having a longer duration for nullifier is that it means you can switch it on and then figure out where you're warping to rather than trying to time it precisely. Additionally, the fleet interceptors receive a bonus that reduces the reactivation time by 80% similar to the way the stealth bomber reduces the cloak reactivation to five seconds.

But you're not really wrong, this just reflects my preference and in the class I have plans to explain the benefits of the T1 version over the T2. These fits are just to give people an idea how to fit their ships, but I expect that people will want to change things to their liking and after hearing the pros and cons of both versions they might prefer the T1 over the T2.
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Re: Travel frigates

Post by Teran Feynoir »

As you prefer, but to be fair as you can activate the module while gate cloaked you have plenty of time to decide where to warp before activating the nullifier.
You also save quite a bit of CPU, hence why most people will fit the T1 or the compact on fast align ships.
The T2 come in handy for slower align ships with less margin between activation and warp.

Edit : to be more precise about fleet inty, they already give a x2 to the nullifier duration, so the T1 give you already 20 seconds + the gate cloack which is plenty on a sub-2 ship. On the other hand, even with the 80% reduction, the T2 increase the reactivation delay by 10s, so you can re-use it every 30s instead of every 20s. On a inty warping at a minimum of 8au that’s significant if you need to avoid more than one bubble in an heavily camped system/constellation.
Last edited by Teran Feynoir on 2023.04.14 08:08, edited 1 time in total.
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Re: Travel frigates

Post by Amoni Panala »

Ah, see, this is where the whole preference thing comes into play. I rarely encounter bubbles on the gate proper, but instead I often get snared by drag bubbles. There's no gate cloak for that.

But I think, given your strong arguments and the fact that my preferences aren't the highest priority, I will modify the fits to include the T1 variant instead.
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Re: Travel frigates

Post by Teran Feynoir »

To check, but iirc when if you activate the nullifier during your warp window, you will not get catch by a drag bubble. So with the T1 being available every 20s, I often just cycle it before every jump when possible.
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Re: Travel frigates

Post by Teran Feynoir »

Yep it works both way : https://support.eveonline.com/hc/en-us/ ... Nullifiers

So, it’s a matter of preference, but I really think that the 20s reactivation delay instead of 30s trump the benefits of longer activation to be able to avoid more than one bubble.

To check also, I think the Brave Dojo have some good travelceptor fits.
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