Expanded Probe Launcher for null sec navigation/exploration
Posted: 2019.11.11 22:52
I'm back to Eve after a long hiatus (not my first) and wanted to get into more null sec trade/exploration content. For reference the majority of my time in Eve has been spent shooting at rats in a Tempest.
I've been looking at fits for transport and exploration ships, specifically for the former a Mammoth, Prowler, Mastadon, and for the latter I've been looking at the Stratios (although some limited wormhole navigation might be useful for the Prowler as well). For the Prowler and Stratios I would also be fitting a cov-ops cloak.
What value does fitting an expanded probe launcher provide (over D-scan and regular core probes) when attempting to safely navigate null sec?
Particularly the tank/weapon compromises I need make to fit combat probes are significant...
Another option (for exploration) would be to carry a mobile depot and/or off/online modules in space in order to provide the CPU necessary to fit combat probes, however, doing the latter for more than a single module would likely cause significant delay (time spent waiting for my cap to hit 95%).
How feasible is it to swap/online modules in space?
I've been looking at fits for transport and exploration ships, specifically for the former a Mammoth, Prowler, Mastadon, and for the latter I've been looking at the Stratios (although some limited wormhole navigation might be useful for the Prowler as well). For the Prowler and Stratios I would also be fitting a cov-ops cloak.
What value does fitting an expanded probe launcher provide (over D-scan and regular core probes) when attempting to safely navigate null sec?
Particularly the tank/weapon compromises I need make to fit combat probes are significant...
Another option (for exploration) would be to carry a mobile depot and/or off/online modules in space in order to provide the CPU necessary to fit combat probes, however, doing the latter for more than a single module would likely cause significant delay (time spent waiting for my cap to hit 95%).
How feasible is it to swap/online modules in space?