Caldari Navy Hookbill

An archive for fittings that have already been discussed and imported onto the wiki.
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Budda Sereda
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Caldari Navy Hookbill

Post by Budda Sereda »

Noticed that Calrdari Navy Hookbill has at least one fit which has issues with CPU:

https://wiki.eveuniversity.org/Caldari_ ... l/Fittings

Let's fix them?
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[Caldari Navy Hookbill, Annoying Kiter]
Light Missile Launcher II
Light Missile Launcher II
Light Missile Launcher II

5MN Y-T8 Compact Microwarpdrive
Warp Disruptor II
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I
Phased Muon Sensor Disruptor I

Damage Control II
Co-Processor II

Small Processor Overclocking Unit I
Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing I

Targeting Range Dampening Script x3
Scan Resolution Dampening Script x3
Has 4.53% CPU excess.
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[Caldari Navy Hookbill, Megaweb]
Rocket Launcher II
Rocket Launcher II
Rocket Launcher II

5MN Y-T8 Compact Microwarpdrive
Faint Epsilon Warp Scrambler I
Fleeting Propulsion Inhibitor I
Fleeting Propulsion Inhibitor I
Medium Shield Extender II

Pseudoelectron Containment Field I
Micro Auxiliary Power Core I

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
This looks good.
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[Caldari Navy Hookbill, PvP Dual Web DD]
Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket

1MN Monopropellant Enduring Afterburner
Medium F-S9 Regolith Shield Induction
Faint Epsilon Warp Scrambler I
X5 Prototype Engine Enervator
X5 Prototype Engine Enervator

Ballistic Control System II
Internal Force Field Array I

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Ancillary Current Router I

Scourge Rage Rocket x1
Very similar to previous, but can't be fit because of CPU.

And 2 old topics on forum: https://forum.eveuniversity.org/viewtop ... t=hookbill and https://forum.eveuniversity.org/viewtop ... t=hookbill

Are navy frigates used in Fleets or they are primarily solo fighters? Any good fleet fits?

Are they used in PvE? Any good fits?

Tune Solo PvP fits.

Please post your recommendations. Would be good if you provided a comprehensive answer to "Hookbill" instead of just dropping your favorite fit.

Thanks.
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Rashar Arji
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Re: Calrdari Navy Hookbill

Post by Rashar Arji »

I don't think a fleet fit it worth it imo.
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Other notes(if this is just fittings for the uni):
  • They have roughly the same tank even though the CNH has one more mid, this is due to the lower CPU.
  • Hookbill is ~2.5 times the price of a Kestrel
  • Kestrel has better insurance and is elgible for SRP
If this isn't purely for the uni I don't see why being 4.53% over on CPU is an issue since a lot of solo PVPers fly with very shiny pods in lowsec.
What you have listed is two scram kite fits and one regular kite fit.

An updated version of the dual web Hookbill.
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[Caldari Navy Hookbill, PvP Dual Web DD V2]

Ballistic Control System II
IFFA Compact Damage Control

1MN Monopropellant Enduring Afterburner
Medium F-S9 Regolith Compact Shield Extender
Faint Epsilon Scoped Warp Scrambler
Fleeting Compact Stasis Webifier
Fleeting Compact Stasis Webifier

Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Ancillary Current Router I


Scourge Rage Rocket x1
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White 0rchid
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Re: Calrdari Navy Hookbill

Post by White 0rchid »

Standard shield fit. High damage, high control, decent tank.
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[Caldari Navy Hookbill, AB Rockets]

Ballistic Control System II
IFFA Compact Damage Control

1MN Y-S8 Compact Afterburner
Medium F-S9 Regolith Compact Shield Extender
Initiated Compact Warp Scrambler
Fleeting Compact Stasis Webifier
Fleeting Compact Stasis Webifier

Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Bay Loading Accelerator II
Armor version. Same tank, less dps but a lot more control in 1v1 situation, where a TD can be immensely powerful.
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[Caldari Navy Hookbill, AB Rocket Armor]

Damage Control II
400mm Rolled Tungsten Compact Plates

1MN Y-S8 Compact Afterburner
Balmer Series Compact Tracking Disruptor I, Tracking Speed Disruption Script
Faint Epsilon Scoped Warp Scrambler
Fleeting Compact Stasis Webifier
Fleeting Compact Stasis Webifier

Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket
Rocket Launcher II, Scourge Rage Rocket

Small Ancillary Current Router I
Small Bay Loading Accelerator I
Small Ancillary Current Router I


Scourge Rage Rocket x450
Optimal Range Disruption Script x1
The problem with the hookbill is that it has lots of mids but no useful way to use them, especially in a kiting situation. To be honest, fleet fits aren't really that useful or common either.
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Bob Maths
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Re: Caldari Navy Hookbill

Post by Bob Maths »

I'm not sure on this fit but with this you'll struggle to keep a good tank however, I came up with this a couple of days ago

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[Caldari Navy Hookbill, lol]

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

5MN Y-T8 Compact Microwarpdrive
'Executive' Remote Sensor Dampener, Scan Resolution Dampening Script
Gistum C-Type EM Ward Amplifier
Republic Fleet Target Painter
Caldari Navy Warp Disruptor

Light Missile Launcher II, Caldari Navy Inferno Light Missile
Light Missile Launcher II, Caldari Navy Inferno Light Missile
Light Missile Launcher II, Caldari Navy Inferno Light Missile

Small Processor Overclocking Unit I
Small Warhead Calefaction Catalyst I
Small Anti-Thermal Screen Reinforcer I
But, obviously, it relies on blinging the fit to about 350m although nothing I wouldn't expect from a faction frigate.
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White 0rchid
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Re: Caldari Navy Hookbill

Post by White 0rchid »

Bob Maths wrote:I'm not sure on this fit
I am. It's terrible. Please don't fit hookbills like this. I already spoke about not blinging ships unnecessarily in the other thread I made:
White 0rchid wrote:As a rough guide, if you're spending around the same on mods as you are on the hull, you're in the right ballpark. If that number starts creeping up, you just need to make sure you know what you are doing.
You're fitting CNBCS that cost almost 100m each, for a total increase of 9dps over standard one (that's assuming you actually fit kinetic ammo, the one the ship is bonused to, not thermal like in your example). I'm going to go out on a limb and say that any situation in which that 9dps is going to save you is not a situation you want to be in. Also, spending what is effectively three times the cost of the hull on a faction point is mind boggling.

I think you really need to go back to basics and analyse what you are trying to even achieve with these fits. This is the second time you've posted a ridiculous overblinged fit, and the first time you didn't even seem to acknowledge any sort of criticism or take any of it in. I'd start by reading this and this.
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Eshod
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Re: Caldari Navy Hookbill

Post by Eshod »

Bob Maths wrote:I'm not sure on this fit but with this you'll struggle to keep a good tank however, I came up with this a couple of days ago

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[Caldari Navy Hookbill, lol]

Caldari Navy Ballistic Control System
Caldari Navy Ballistic Control System

5MN Y-T8 Compact Microwarpdrive
'Executive' Remote Sensor Dampener, Scan Resolution Dampening Script
Gistum C-Type EM Ward Amplifier
Republic Fleet Target Painter
Caldari Navy Warp Disruptor

Light Missile Launcher II, Caldari Navy Inferno Light Missile
Light Missile Launcher II, Caldari Navy Inferno Light Missile
Light Missile Launcher II, Caldari Navy Inferno Light Missile

Small Processor Overclocking Unit I
Small Warhead Calefaction Catalyst I
Small Anti-Thermal Screen Reinforcer I
But, obviously, it relies on blinging the fit to about 350m although nothing I wouldn't expect from a faction frigate.
350M is high for a Navy Faction frigate - especially for fits designed for E-UNI members. You can buy almost 25 Hookbill hulls for the cost of your fit, with a fitting/playstyle above that is better handled by a Garmur.
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Without knowledge, they lacked confidence.
Without confidence, they lacked victory."

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Budda Sereda
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Re: Caldari Navy Hookbill

Post by Budda Sereda »

@Bob, seriously: 350M fit for 10M ship? It's good you admitted fit is terrible, but please don't offer lol-type of fits. Thanks!

@Rashar: your fit has Small Ancillary Current Router I, but with al 5 there are still 2PWG available. If this rig replaced, then fit still works, and if somebody does not have enough, he can use compact AB...?

@White: Why don't you comment how your fits are better than already proposed? That would help me pushing this to FleetUp and Wiki. Do you just offer we move your ships DB into production? :) Maybe that's more effective than validating all fits :)
More specific question: for the "AB Rockets Armor" I guess if you know whom you fight, you can replace TD by Guidance Disruptor?

Posted 2 AB fits, original MWD Shield fit (Megaweb).

Canceled Annoying Kiter as its cap stability is 26s and both tank and dps are too low to survive after the cap is gone. And once MWD is shut-off, the opponent just will come really close and dampeners won't help either.

Unless there are any additional feedback or comments will move into archive next week.
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Budda Sereda
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Re: Caldari Navy Hookbill

Post by Budda Sereda »

Actually, I kind of like a Kiting fit:
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[Caldari Navy Hookbill, MWD kite]

Nanofiber Internal Structure II
Nanofiber Internal Structure II

5MN Microwarpdrive II
Small Shield Extender II
Warp Disruptor II
Phased Muon Scoped Sensor Dampener, Targeting Range Dampening Script
Small Capacitor Booster II, Navy Cap Booster 400

Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile
Light Missile Launcher II, Caldari Navy Scourge Light Missile

Small Bay Loading Accelerator I
Small Warhead Calefaction Catalyst I
[Empty Rig slot]
But not sure how viable it is in a real battle. And Dampener ... even overheated it reduces the targeting range for 43.5% only... is this a big deal for anybody at all?
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Rashar Arji
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Re: Caldari Navy Hookbill

Post by Rashar Arji »

Budda Sereda wrote:@Rashar: your fit has Small Ancillary Current Router I, but with al 5 there are still 2PWG available. If this rig replaced, then fit still works, and if somebody does not have enough, he can use compact AB...?
It was a hurr durr moment. You can remove the ACR rig and replace it with an extra tank rig or CPU rig to free up some CPU for more ewar :) I believe you can use the compact AB if you don't have sufficient fitting skills.

EDIT: I realise that the fit might need a CPU rig as it would otherwise require launcher rigging V which is hilarious.
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White 0rchid
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Re: Caldari Navy Hookbill

Post by White 0rchid »

Budda Sereda wrote: @White: Why don't you comment how your fits are better than already proposed? That would help me pushing this to FleetUp and Wiki. Do you just offer we move your ships DB into production? :) Maybe that's more effective than validating all fits :)
More specific question: for the "AB Rockets Armor" I guess if you know whom you fight, you can replace TD by Guidance Disruptor?
Yeah, I tried to be as concise as possible tbh.

If you are speaking of the OP, the first fit is just not right at all. No tank, those damps won't do anything as it hardly has any cap, and its dps is anemic. Second fit, not sure there's a need for an MWD rocket hookbill to be honest with you. Perhaps for grabbing things in null but most lowsec ships will laugh at you. Third fit, mostly a standard looking shield rocket fit to be honest. I just updated it to use the correct meta modules and using the new names.
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Budda Sereda
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Re: Caldari Navy Hookbill

Post by Budda Sereda »

Thanks, added notes into MWD fit and moved topic to archive (as fits are already published).
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Re: Caldari Navy Hookbill

Post by Budda Sereda »

Is ASB fit a thing?
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[Caldari Navy Hookbill, AB ASE]

Crosslink Compact Ballistic Control System
IFFA Compact Damage Control

1MN Y-S8 Compact Afterburner
Medium Ancillary Shield Booster, Navy Cap Booster 75
Initiated Compact Warp Scrambler
Fleeting Compact Stasis Webifier
Fleeting Compact Stasis Webifier

Rocket Launcher II, Caldari Navy Scourge Rocket
Rocket Launcher II, Caldari Navy Scourge Rocket
Rocket Launcher II, Caldari Navy Scourge Rocket

Small Anti-EM Screen Reinforcer I
Small Processor Overclocking Unit I
Small Bay Loading Accelerator I


Scourge Rage Rocket x300
Scourge Javelin Rocket x300
Caldari Navy Scourge Rocket x300
Navy Cap Booster 75 x35
Any concerns to have it published?
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White 0rchid
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Re: Caldari Navy Hookbill

Post by White 0rchid »

It's a bad fit. Has way less tank than both the armor and shield version with no real gain.
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Budda Sereda
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Re: Caldari Navy Hookbill

Post by Budda Sereda »

White 0rchid wrote:It's a bad fit. Has way less tank than both the armor and shield version with no real gain.
With 1 reload MASB gives 146 * 9 = 1314 HP, while MSEII gives only 1100HP and increases the signature. This already makes MASB fit better...
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Re: Caldari Navy Hookbill

Post by White 0rchid »

Check the fits again, you have to compromise rigs in the ASB fit because it has such high fitting cost.

ASB fit:
4.44k buffer + 2.25k boosted = 6.69k EHP
197 dps

MSE fit:
6.88k EHP
214dps (if you use bay loading rig)

So you're losing about 0.2k EHP and 17 dps. You could use blue pill to improve the tank of the ASB fit, but I wouldn't personally risk the explosion velocity penalty.
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