Roam members (9)
Spoiler
Budda Sereda - Omen
Calder Ormand - Confessor
Gemma Solett - Malediction
Tazhazhii Ryder - Omen
Xafen Katapi - Omen
Z0X Ambrye - Stiletto
Zako Maken - Omen
jammer Atruin - Hyena, Thrasher
It was an ok start content wise, we got Caracal
(00:29:03) Dastryns
Caracal +43.4m
After that it was boring for quite awhile, we took few kills Condor was caught by Z0X. I wanted to land 1 shot and wait for the fleet to arrive, but apparently pretty much alphaed it. Sorry guys.
After that we killed to cyno ships sitting on citadels:
(00:38:31) Annancale
Condor +0.31m
(00:51:12) Eha
Bantam +1.47m
(01:05:56) Akidagi
Bantam +1.43m
Here I'd like to pause for a second and speak a bit about some nuance of citadel mechanic I'm not 100% completely sure about. Please validate if what I wrote is correct or if I've missed anything.
Quite a few months ago citadels mechanic was changed so they are always vulnerable and can always aggress anything which lands on them. With that, pretty much whatever land on a citadels grid, even if it is a freeport can be agressed by the citadel. From one side, you are relatively safe. Why? Because: 1) you are supposed to warp to only friendly citadels (those that are displayed in pop-up menu if you 'right click' in space); 2) you can always dock; 3) if you are going to agress something, pre-align out and warp away as soon as you are agressed.
Am I right here?
And what I just learned from Analiese (if I got it right) is if you are in a small ship, and if citadel is manned (controlled by a player), and it is equipped by Standup Point Defense Battery, then this citadel can SHOOT you. T2 SPDB has 2500 omni damage and shoots each 12s. With higher skills it can probably do more. Its basic radius is 3km AROUND the whole citadel.
I feel this is still quite safe for cruisers, but can be very devastating to frigates if they don't pay much attention.
Does anybody have more specific numbers on the amount of actual damage that can be applied by SPDB? And how many of them are typically fit to the citadels?
In Pyne we found Incursus, Gemma went for it, it was joined by the Comet. We dispatched both, but Gemma relaxed, fall into a scram range and was killed too:
(01:05:56) Pynekastoh
Federation Navy Comet +35.28m
Malediction -45.85m
Incursus +9.17m
We had some back-and-force around Kedama. Noticed Macharial gang, run away from it (though they did not bother to follow), lost chance to catch flashy Machariel who was lagging behind, till some extend my fault. Though, he had a travel fit.
Tried to catch few ships on gates but instead lost Hyena:
(01:38:26) Kedama
Hyena -49.63m
Due to RL issues I needed to drop fleet for few minutes and guys caught Confessor which they hunted in Tama.
(01:45:55) Tama
Confessor +59.23m
I was back in time to bait Stiletto. But I did not realized it is not really flashy to the fleet, only to me (I was permaflashy and aggressed by Stiletto). While my fleet landed that guy get reinforcements. They split fleet on both sides of the gate. I could try bouncing between both sides, but did not really want to drag it and tried to OH MWD and run. But their tackles were on the ball:
Omen -51.79m
Thrasher -5.34m
Stats
ISK Destroyed: 150,312,539.76
ISK Lost: 152,609,046.74
ISK Delta: -2,296,506.98
Efficiency: 49.621%
Overall evaluation
- ✘ (Negative stuff)
* 0:00 is not the best start time for me due to RL, I was distracted quite a lot at home...
* I was not on the ball quite a few times
* Engagement level was quite low, hard to explain why. Both scouts where a bit quiet (in terms of voice level), I did fly with both Gemma and Z0X in the past, but somehow today I did not hear them well. I guess it is time to fix mumble and install a beta version that allows controlling voice per player. Maybe that had some impact.
* Xafen was coming from Kamela and needed to fly 20 jumps to catch up with the fleet. He was joking in fleet: why don't we wait for him? I hope he was really joking... and not seriously asking us to wait.
* I should not be lazy and fix my security status to not be permaflashy (this is getting boring already).
✔ (Positive stuff)
* Not much positive, TBH, only good thing we got some kills
* I do want to finish on a positive tone and say that I do believe there was a value in the fleet: it was still educational and ... what is another way to learn if you don't try? Not sure who was that (either Decklin or Kora) who told today: fake it until make it... Will keep working.
P.P.S. Small Gang competition is coming, so for the next 2 weeks I won't have public fleets, and afterwards will continue. Hope to see you in space guys!