Looking into squad... I'm again surprised: how many times flying with the Spectre fleet I have like 40+ members in a fleet... and barely 30 undocks.
SPIES!!!
Roam members (44)
Spoiler
Ajron Cysiek
Bertok Francis
Bran Rhi - Atron
Brutor Adtur
Budda Sereda - Myrmidon, Blackbird
Calder Ormand
Deishuu Kaiki Teikitsu
Exohmin Crendraven - Myrmidon
GER ST4UBS4UGER - Myrmidon
Glen Burney
Hank Asanari - Merlin
Hymir Forseti
Ixen Orlenard - Algos
JaManFu Kotnik - Myrmidon
Jasper Ely - Myrmidon, Tormentor
Lonestar Shwartz - Myrmidon
MJ Noblezada - Taranis
MadMatt 420 - Svipul
Malcomtempt
Mister Shushu - Garmur
Mols Halleck
Nocti Lucent - Myrmidon
Peter Pantaloons
Phaethonx Brutor - Myrmidon
Ram Askaari - Myrmidon
Rapid Blue - Myrmidon
Rikki Bigg - Stiletto
Sad Panda Bear
Satoshi Tomeii - Myrmidon
She a thot - Myrmidon
Space Warfare Development
Sreal Artwa
Tisiphone Tagetes - Burst
Victor Fabre - Myrmidon
Vorgx - Cormorant
Warnam
Xafen Katapi - Malediction, Executioner
Zylithi - Myrmidon
blackish person
minxxy3 - Vexor
rocket Virpio
vanatoomas
zaneil7 - Stiletto
One thing which I did not handle well: when I called 2IC it was only Glen who took that role. But because of lack of scouts I've asked him to switch to a ceptor. and... in the end, we got 4 ceptors I still accepted Glen will do scouting and I won't have 2IC. This ended up really bad in the very first fight.
1st fight
Anyway, we moved further toward Black Rise when literally next minute, scouts reported a gang of DNI, Eagles with support of 4 Basis and 2 Huggins coming into our direction. I was hesitant to take a fight and wanted to get some time to sync.
I had 2 questions:
1. Can we break them?
I was doubtful: 16 Myrmidons with the mix of medium/high drones have around 400-500 dps. Which is BARELY enough to break 3 T2 logies. We had few other ships (Vexors, destroyers), so I had a chance to break. Plus we had 2 CDs and people called to try jumping logies out. With this we would have good ods killing many of them.
2. Can they catch us with our super speed?
We had tackles and small drones to clean their tackles. We had the speed to stay out of range. Opponents had 2 Huginns, but no Lachesis, so... sounds fair?
I warped fleet few hundred km from the gate called folks to anchor up and started orbiting gate trying to get time to think on further details. I was going to warp us at 100km and apply some DPS, but was hesitant as they would just run away.
They did not rush, but... my orbiting around the gate with fleet anchored on myself in literally 1 minute spreadout fleet into a small thing thread of 60km. That was really bad. I slowed down, called fleet to catch up. This did not help much. Dunno why. I can't blame pilots to not handling 'anchor' command or not turning on MWD. That so simple so they can't miss it.
My assumption now is that many pilots had LOW skills: neither speed nor acceleration.
In a meantime, while I was trying to get fleet together, they send some scouts closer to us, we started primarying smal things... they warped on top of us. We primaried 1 logy, for a VERY VERY long 30 minutes we did not apply pretty much none of DPS (I guess that drones travel time and out spread was a cause of it).
At some point Basi started taking damage, and... I was scrammed webbed and jammed. And could not control the fight anymore.
Logy reported that we are barely but do hold DPS so I decided to keep the fleet on the grid for a bit longer and see if we can break them.
I called fleet to align out to planet 2 and tried to break the logy. Unfortunately, it was not happening, we were losing ships and I called fleet to run.
(02:51:24) Agoze
Myrmidon -78.96m
Myrmidon -141.48m
Myrmidon -68.82m
Myrmidon -84.46m
Myrmidon -97.41m
Myrmidon -108.82m
Myrmidon -102.69m
Myrmidon -101.07m
Garmur -192.08m
Myrmidon -70.09m
Myrmidon -96.97m
Unpleasant. But we saved quite a few pilots willing to reship so we continued. First, we poked into a Syndicate, tried to bait catch a Hecate: our ceptor baited and caught one, but he got 2 friends and we lost our scout.
Boring roaming
(03:25:10) MHC-R3
Malediction -44.18m
Glen scouted surroundings, did not find anything promising so we came back to Black Rise.
There was no content. Here and there few T3Ds or faction frigates, nothing which would be interesting or even flashy so we could catch on gates. Nothing in plexes. We tried to bait in Tama - nothing worked.
Few pilots dropped there, but there were still quite a few and we decided to go to Kinakka.
2nd fight
Luckily, this time we've met another gang: 2 HACs, ONI, Ashimu, ceptor. Later Typhoon joined them. On our side we had 5 T1 BC, 1 T1 FR logy, 4 ceptors.
It was a more interesting skirmish which we ended-up ISK positive, but did not win the grid.
I was trying to have fleet anchored up on myself, pick up targets of opportunity. And even though we had a similar problem of being spreadout, we still were able to keep opponents tackles at some range and manoeuvre on the grid.
I was calling primaries and tried to keep fleet focused: somebody applied DPS to Typhoon, but I was afraid it is super tanky. And if it is self-rep, we could not break it at all.
Each time when our ceptor pilots were able to scram an opponent we were killing it.
An interesting thing: not sure how, during the fight it was only me who was shot by opponents. After the fight, I did confirm with all DDs: nobody from the fleet got any single shot, it was only me who was focused. Logies kep me alive for a while. But when we run out of ceptors it was me who was caught by opponents and pointed. I called fleet to warp away, but was killed.
GF!
(04:37:28) Nennamaila
Ashimmu +201.38m
Stiletto -44.67m
Exequror +25.4m
Confessor +79.03m
Taranis -39.19m
Malediction -44.4m
Myrmidon -66.63m
Stiletto -46.47m
All ceptors got SRP from myself.
From that, we moved back home. The road was clear so I called for best speed... when Xafen who was scoting in a capsule reported a gate camp. BCs were 1 jump away, but logy pilot was killed.
(04:58:08) Ostingele
Burst -2.36m
3rd fight
So, what to do. I still had 4 Myrmidons and 1 logy in Agoze with the camp in OST on Agoze gate. It was 2 Exequrors, Onerios and quite a few DDs (2 Gnosis, Vigilan, Confessor, Moa)
Now I think we could back to HS via Loes and Ouletta, but we all were eager to fight and with fleetmates help we came up with the plan:
I will bring Armor Repair moduiles from Stacmon to fleet so we can refit into SelfRep. I will fit a Blackbird with 4 anti-gallente jammers, jam 2 Exequrors and we try killing the Oneiros.
Even though both exequrors were jammed from the first go, we could not apply to Oneiros. One of BCs was jammed, 2 others... shot somebody else. Those folks called cyno, I was still trying to break Oneiros, he started taking damage, but they cynoed Archon and Thanatos and it was 'finita la comedy'
(05:34:07) Ostingele, Amarr
Myrmidon -74.98m
Burst -2.38m
Myrmidon -112.69m
Capsule -0.01m
Myrmidon -114.24m
Executioner -2.65m
Blackbird -13.82m
I don't regret we lost this fight, it was fun, good content and learning.
Overall, It was interesting and education fleet, thanks all for coming.
Stats
ISK Destroyed: 305,826,338.89
ISK Lost: 1,769,061,511.19
ISK Delta: -1,463,235,172.3
Efficiency: 14.739%
Overall evaluation
✔ (Positive stuff)
1. Content from Pandemic Legion. They spied and ganked us, i'm sure. Yet provided content. I could do better at that engagement in principle.
2. We won an ISK was in a 2nd fight.
3. I've tried the doctrine I was thinking about for quite a while.
4. Solid turnaround.
5. Positive feedback on SF feedback form
✘ (Negative stuff)
I'll start with things I could do better.
1. Original fit I've posted on SF for mainline DD had kinetic smartbombs. Fit I've posted on E-Uni forum did not.
Why? TBH, I did not see how SBs can help if we are going to kite. During the fleet, somebody rised concer that SBs can do a friendly damage if we anchor up. Counter argument was: kinetic DPS from micro SBs will barely scratch BCs, but can still do decent damage to drones.
I admit I do lack experience/knowledge in this area, so glad this question was discussed.
2. 4k Myrmidons... are not kiters. Maybe they are, but something crucial was missed in the fight so we did not kite, but screwed ourselves. Dunno what. But, if you are ever going to fly this doctrine: practice on SiSi first and make sure you do kite and not spread-out fleet across of the whole grid.
3. SPIES!!! Out of 44 members 13 died before we got the 1st kill. 12 are on that first kill. Ok, add 5 logies, and 2-4 CDs and Dictors and we get 30-ish pilots. Where are 10-13 more pilots? SPIES!!!
Should I kick people from fleet those who did not undock together with the fleet? Khm. Seriously considering this. Not sure if that will help.
From the other side... they probably brought a content for me, but with having the full visibility on the doctrine, exact composition, location, ... jamming FC ... seriously?
I'm not salty now, I was slightly salty during the fleet.
P.S. Please do leave report to the FCC Feedback form: https://docs.google.com/forms/d/e/1FAIp ... rm?c=0&w=1