Spoiler
Abscondias Akbar
Affra
Arteryn Amatin
Bill Achasse
Biwako Acami
Brejik Haumaan
Ca'ain
Calder Ormand
Coaxster
Cyus Erata
Dgdsgy Foobar
Eregorn81
Glen Burney
Gunman Aldent
Harai Rex
Jax Renalard
K950
Kirsid Tannaway
Kontxesi Buchanan
Luigi mon-de-sound
Mols Halleck
Projekt Style
Raxon Noseworthy
Rohan Amadeus
Siernan
Space Warfare Development
Sunshine Gracchus
Sylvanium Orlenard
Trevor Grambling
Waldy Droog
Xenopha Cadelanne
Z0X Ambrye
Zeerse Solaris
Zeon Alabel
Affra
Arteryn Amatin
Bill Achasse
Biwako Acami
Brejik Haumaan
Ca'ain
Calder Ormand
Coaxster
Cyus Erata
Dgdsgy Foobar
Eregorn81
Glen Burney
Gunman Aldent
Harai Rex
Jax Renalard
K950
Kirsid Tannaway
Kontxesi Buchanan
Luigi mon-de-sound
Mols Halleck
Projekt Style
Raxon Noseworthy
Rohan Amadeus
Siernan
Space Warfare Development
Sunshine Gracchus
Sylvanium Orlenard
Trevor Grambling
Waldy Droog
Xenopha Cadelanne
Z0X Ambrye
Zeerse Solaris
Zeon Alabel
We went through almost 10 systems with nothing in space, then we made it to Vlillirier where the scout found a Catalyst at a plex. I think our scout tackled the catalyst before I got the vanguard in and we lost the scout and the catalyst.
(01:41:10Z) Vlillirier
Atron -13.01m
We lost this Griffin to sentry guns. I guess Cyus aggressed a neutral on a gate, can't remember what happened there. The punisher at at a tactical near the gate that we were sitting on and Jax managed to get a warpin on top of him.
(01:53:30Z) Oicx
Griffin -2.24m
Punisher +7.87m
Kinakka was really fun. We were a few jumps from Ichoriya and I was planing on docking the fleet up soon for a break, but this break didn't happen for another half an hour, since all of the nearby systems were buzzing with action. Our scout went in and found a Hookbill at a plex. He went for tackle, but the Hookbill drifted out of range and killed the scout before reinforcements could assist. After we spiked system, I called for the fleet to gather on a structure (or station) that the Hookbill warped to. Either a member of the vanguard or a scout called out an Apoc on D at a Large. Turns out the Hookbill pilot, Zorian, upshipped into an Apoc for us. So we made quick work of the Apoc and while we were sitting at the large a Vexor, Blackbird, and Rifter came to the plex at different points and the fleet swiftly disciplined them. Our dear friend Zorian also came back in a Stabber and was dealt with.
After a few words in local, I figured we'd had enough of camping the Large and warped the fleet to a safe to see what Zorian had in store for us. Zorian and friends came out it would is best described as Kitey BS. Zurian brought out a Cerberus, Caracal, Dragoon, Oracle, and a few Cormorants for us and we politely declined. Once the fleet was all together at a safe I sent the scout to the next system and we moved on.
(02:06:19Z) Kinakka
Atron -6.62m
Capsule -0.01m
Apocalypse +242.14m
Vexor +39.38m
Stabber +36.16m
Blackbird +21.98m
Rifter +9.01m
At some point, we lost Abscondias. Not too sure how this happened.
(02:27:02Z) Pynekastoh
Merlin -2.17m
Once the fleet got into Akidagi, I had my scouts check the two connecting systems while we waited out our suspect timers. While we were waiting on the scouts' intel, a flashy Legion jumped into Aki and just sat there while we killed it and it's blingy pod.
(02:42:08Z) Akidagi
Legion +429.9m
Capsule +574.78m
Ca'ain reported a Keres and Stabber in a plex in Nenn and once we landed on the gate to assist, a flashy Legion jumped through the Nenn gate. Unfortunately, Ca'ain went down as we were engaging the Stabber.
(02:48:08Z) Nennamaila
Slasher -2.4m
Stabber +36.64m
When we got back into space after our break, Z0X reported a VNI in Nenn and it got away before we could get into position. After I called for the fleet to jump out of Nenn and warp to our outgate, Jax tackled a VNI a jump back and he died by the time the fleet could provide backup.
(03:09:11Z) Nennamaila
Imperial Navy Slicer -49.01m
The scout found a few frigs around in Pyn, initially thought to be at a Rogue Swarm Lair, but later found in a Novice. I was slow on calling the fleet in after the vanguard and we lost Foobar.
(03:16:02Z) Pynekastoh
Merlin -7.58m
Cormorant +10.62m
Tristan +5.58m
Capsule +0.01m
My scout reported that a flashy Hecate tried tackling him on our outgate (Heydieles) in Abune and as the fleet was in warp a 5 man cormorant fleet landed with us. What I should've done was try to grab any stragglers and leave it at that, but I called for the fleet to hold on the gate while the Corms jumped through and set up at a tactical. The scout that was ahead reported that the dessies were at a tac and I had a few other members of the fleet jump to get me a warp-in. At this point most the member of the fleet were flashy and I called for the fleet to aggress once we got in the system and near the enemy fleet. In hindsight, I should've been more clear and broadcasted some targets so that are dps could be more focused. Members of my fleet just tried tackling what was near and we lost 5 ships with no kills to show for it.
(03:24:59Z) Heydieles
Slasher -2.13m
Capsule -0.01m
Atron -13.4m
Atron -0.79m
Maulus -7.06m
As we sat on the Old Man Star gate in Abune, the scout gave word of a 15+ man Cerberus fleet with logi support. While I mulled this over and waited for more intel from the scout, a permaflashy Gila jumped into Abune and crashed the gate while we followed him through to engage. We get to the other side and begin tackling the Gila when the Cerberus fleet lands on us. Turn out the Gila was bait for the HAC fleet, but we managed to get away with only one loss.
(03:34:03Z) Old Man Star
Scythe -23.73m
Looks like we lost Harai to a Smartbombing Proteus
(03:34:25Z) Hikkoken
Capsule -0.01m
While we were holding on a gate and waiting on intel from our scout and Punisher aggressed me taking gate guns
[ 2017.12.21 03:37:21 ] Foudas > Kill: Foudas (Punisher) i died a hero
(03:36:52Z) Old Man Star
Punisher +5.67m
At this point is where the fleet took a strange turn. After killing the Punisher, we held on the outgate until our Cerb friends came back and landed on us. This time we made it out with no casualties. Biwako convo'd me about a Paladin down the chain from Innuendo, so I got the fleet together at a safe and worked on getting us a new desto to the hole.
We nearly missed the Paladin all together, since he finished the anomaly by the time we burned through 6 systems ignoring a flashy Domi along the way
Biwako tried to go for tackle, but the Maurader went into Bastion. The fleet got on grid and proceeded to orbit the Paladin and while signature-tanking his smartbombs. Unfortunately, I neglected to tell the fleet to set up a tight orbit around the ships to outtrack his guns and we lost a few frigates. After two PvP pings and 40 minutes later, for neuts and more dps, sweet Siernan came to our rescue with a Curse and yummy neuts. Also at some point backup in the form of a single Daredevil tried and failed to come to the Paladin's rescue.
(03:57:35Z) J125316
Griffin -3.26m
Nemesis -73.55m
Oracle -111.39m
Capsule -0.01m
Tristan -5.13m
Daredevil +70.67m
Griffin -10.2m
Paladin +2588.13m
Capsule +501.58m
Stats
ISK Destroyed: 4,580,094,916.29
ISK Lost: 333,700,331.79
ISK Delta: 4,246,394,584.5
Efficiency: 93.209%
Thing to Work On:
I made a bad call when telling the fleet to engage the non-flashy Cormorants in Heydieles. We lost 3 ships to gate guns. I should've got a clearer picture of what we were jumping into before I told us to engage.
I've learned that around 2 hours would be a hard cut-off for me fleet-wise. This fleet was a long one at around 3 and a half hours and during the last hour of the fleet, the clarity of my commands took a huge hit.
I mentioned this in my last AAR, but clear communication with my scouts still needs to be worked on. There were a few times it wasn't clear to me that the scout was already going for tackle. I'd need them to clearly communicate as they are warping, sliding, etc.
I got a little flustered while trying to get the fleet positioned in the wormhole, but I'd attribute that to it being late and such.