I would say, that the last hour of the fleet was much more interesting than the rest... maybe because I just screwed up the first part.
Let's start from the beginning. First, we did not get the same number as we had last few Saturday fleets. For the full roaming we had 15 people in fleet, but undocked with barely 11:
Spoiler
Arashi Shizukana
Birdinator Wyld
Budda Sereda
Ca'ain
Gatt2111
Gerrath Sabrinn
Glen Burney
Harai Rex
Jyo Cbip
Mike North
Nay Mayjee
Space Warfare Development
Will Musana
Wokum
Z0X Ambrye
We did not really complete form up and 'newbro speech' when Glen reported Gnosis in Uphallant, I decided to let it go and catch him. We could not catch him, but got a couple of other targets:
(02:52:41Z) Dastryns
Taranis +35.79m - non flashy, we got him on the gate with no loses
(02:58:49Z) Agoze
Gnosis +83.66m - he was fought by Kestrels gang which we fought later
Capsule +0.01m
We spotted a gang of non-fleshy Kestrels, they engaged myself because I was flashy and feel the rest of the fleet was not, I jumped through the gate, and on the other side... fleet reported that Kestrels were not flashy to them... I did not really have plan how to deal with that and decided to play safe. But few gates further they had 2 Kestrels baiting ... We did kill 2 of them... when 4-5 more arrived. I was not able to disengage and same as few others. And... looks like we did not have DPS to kill the rest of them by also taking gate guns...
(03:07:59Z) Intaki
Kestrel +7.36m
Cormorant -16.23m
Nemesis -70.86m
Kestrel +7.3m
Bantam -8.03m
Capsule +0.01m
Kestrel +7.25m
Harpy -51.66m
Bifrost -104.69m
A few mistakes I here:
1. We were pretty much nul-sec fit expecting to fight things like CR/BC/BS (see bombers) and probably should not have engaged in low sec with a frigate gang.
2. As I already mentioned, fleet composition should have more mainline ships that can stand the fire. While instead I had too many support ships and as a result, we could not remove DPS from the grid easily.
Nemesis was lost due to gate guns...: I assume he was pretty much alphaed by guns... In a retrospective, I think bombers should have not even decloacked here... Or just agress and bounce immediately, without waiting for guns to apply. But, why WCS? Just to give area for mistakes? No, Bombers should stay at 30km to the nearest target... and not give a chance to land a point. If there is Keres of Lachesis on grid - 50 km to those folks.
We did reship (thanks Glen for getting into a logy!) and had few more engagements in Agoze:
(03:19:00Z) Agoze
Nemesis -62.91m
(03:26:48Z) Agoze
Confessor +82.23m - he was a member of 3 Confessors gang and dues to skills of scouts and bombers we landed on them and killed 1. Interestingly, if those pilots were a bit less risk averse and did not run away, they would have smashed our gang as we barely had people to apply DPS.
On the way to nul we got few more small targets:
(03:39:36Z) Vlillirier
Federation Navy Comet +35.25m
(03:57:30Z) Alamel
Dragoon +8.7m
We successfully bypassed Horde's BC gang (around 90 of them) and moved into a Pure Blind.
Our first targets were small, interesting: T1 logy frigate with a single drone applied more DPS than a SB Maybe Gerrath was late to the party making BMs?
(04:11:27Z) FWA-4V, 7RM-N0
Arbitrator +19.84m
Capsule +0.01m
Algos +10.39m
In 7RM things were looking quite until I jumped into a KLY and saw a dozen of different ships from BS till Caracal sitting on tactical.
I decided to engage and kill small things. This was exact type of engagement I was looking for, but as I already mentioned, our composition was not great. Plus, due to lack of experience and I did not perform really well.
We jumped all back to 7RM, landed on tactical, waited for them to come close. First it was Caracal, then Cormoran, and after that.. just MANY of them. First I called fleet to align to the sun so we can run away quickly and was trying to pick small targets, but after some point called it warp to the sun.
Interesting, even though I did a fleet warp, very few ships took the warp... and as soon as I was in warp I heard about a bubble droped on us. I called to OH MWD, burn out of the bubble and warp to the sun. Majority of people were able to do that, but we still lost few:
(04:24:15Z) 7RM-N0
Catalyst -25.42m
Catalyst -9.99m
Bantam -8.34m
Capsule -0.01m
Even though we had loses, I'm glad we were able to practice this and escape
Further we moved towars Icy areas with NPC kills, caugt ratting Caracal:
(04:41:26Z) EC-P8R
Caracal +17.62m
Capsule +0.01m
And VNI:
(04:53:44Z) R-LW2I
Enyo -48.55m
Eris -71.8m
Vexor Navy Issue +80.38m
Capsule +18.99m
Unfortunately losing 2 of us. Ca'ain told he was pretty much alphaed by heavies from VNI... I'm curious, how Enyo was lost?
Later we found Brutix, Gila, Procurer, BNI, HFI, killed first 3, let BNI run away from us, head HFI and called it a night.
(05:11:04Z) EWOK-K, J211936
Brutix +84.02m
Imicus +5.2m
Gila +298.39m
(05:24:21Z) EC-P8R
Taranis -47.23m
Procurer +37.82m
Capsule +0.01m
(05:38:17Z) L-TS8S
Harpy -62.84m
I was engaged at 0 to the HFI. I forgot I'm in scram range and instead of jumping through agressed him back. Clearly, I was killed.
I do want to mention separately last few engagements: they were SUPER exciting! We clearly had a small fleet, but expected that SBs will make the difference, and they did!!!
ISK Destroyed: 840,267,248.41
ISK Lost: 588,569,157.95
ISK Delta: 251,698,090.46
Efficiency: 58.808%
What was really great this time is that we did not lose any ceptor! I'm happy about this not because I saved some ISKs on extended SRP , but because both our scouts reached the level of mastery when they know how to stay alive. Great!
I'm kindly asking both Jyo and Z0X if you please to write few words on what did they do differently this time.
Improvements:
1. Have more than 1 mainline DD ship
2. Don't "kite" at 0 to the gate: twice I did this mistake and lost 2 harpies.
Interesting fleet, quite a bit of content. I am really sad I messed up the fleet composition, yet we got lots of fun. During the after fleet discussion we spoke about using something bigger than frigates: maybe Caracals (not BLAP though), maybe Thoraxes or Stabbers...
So I will try to implement this idea next Thursday night. See more details about an idea in the Events post: http://forum.eveuniversity.org/viewtopi ... 4&t=107273 and next combat fleet: http://forum.eveuniversity.org/viewtopi ... 6&t=107272
P.S. Kindly asking participant to fill-in the FCC Feedback form: https://goo.gl/forms/W6OTiwPMD2Lu1lmL2