We had an eventful evening up in Black Rise after our long trip up from the space boonies. We got a couple of ganks and a multi-round fight with some solid kills and good ISK efficiency. Overall, a good night out.
Trasher-ers
Spoiler
Budda Sereda - 2IC
Calder Ormand - 1 Scout
Creosart - DD, Vanguard
DonkeyPunch Udan - DD
Fingers Valente - Logi
Genevieve Nakrar - Logi
Imad Gratia - Logi
Kirsid Tannaway - DD
Mal Kard - DD
Mistake Nemo - DD
Misty Snowbird - DD
Razer Thukkerkin - DD
Rohan Amadeus - Tackle
SketchyManDan Williams - DD
Space Warfare Development - 2 Scout
Sturym - DD, 3IC
Wokum - DD
Yuri Levnik - FC
Z0X Ambrye - DD, Vanguard
Calder Ormand - 1 Scout
Creosart - DD, Vanguard
DonkeyPunch Udan - DD
Fingers Valente - Logi
Genevieve Nakrar - Logi
Imad Gratia - Logi
Kirsid Tannaway - DD
Mal Kard - DD
Mistake Nemo - DD
Misty Snowbird - DD
Razer Thukkerkin - DD
Rohan Amadeus - Tackle
SketchyManDan Williams - DD
Space Warfare Development - 2 Scout
Sturym - DD, 3IC
Wokum - DD
Yuri Levnik - FC
Z0X Ambrye - DD, Vanguard
We were rewarded almost immediately by a series of kills, including a Catalyst/Algos team that Calder found and an Ishtar that Z0X was able to chase down. Nice killmail there!
(02:22:20Z) Frarie
Catalyst +4.07m
Algos +17.92m
Ishtar +353.12m
Calder caught a relatively green Vexor pilot in a Blood Raider site and we blasted 'em.
(02:32:18Z) Renarelle
Vexor +27.46m
Budda tried to nab a Vigil on a gate but we were not there to support him and the gate guns got him as the Vigil held tackle.
(02:51:45Z) Aldranette
Thrasher -11.67m
We had been in space for about 45 minutes and had covered some ground when we ran into our first fight of the night. These CALSF guys were on a gate, all flashy, so we landed on them and engaged. We got their logi and a couple more good kills but lost a Hyena and an Enyo as well as quite a few mainline boats. Overall, we could have traded better - my target calling was a bit suspect as we kept shooting their Caracal after it got out of range. They also had a lot of DPS on grid despite having slightly lower numbers than us.
(03:03:50Z) Akidagi
Thrasher -10.28m
Thrasher -13.08m
Bantam +3.35m
Thrasher -7.86m
Navitas -8.35m
Bantam +7.14m
Hyena -59.36m
Algos +5.09m
Catalyst +15.81m
Enyo -50.14m
Hawk +51.73m
Navitas -2.67m
Tristan -2m
Thrasher -9.11m
We limped over to Ichoriya and struggled to reship. When we first landed in Ichoriya DonkeyPunch got in on a flashy Rupture kill. The Rupture was unfitted and got caught by an instalocker slasher/gnosis gatecamp, but we'll include the killmail in our stats anyway (;
(03:21:19Z) Ichoriya
Rupture +15.55m
Capsule +0.01m
The CALSF guys wanted another round. We decided to oblige them and slid into a medium plex while they reshipped. There was some kind of miscommunication and one of their Algos pilots showed up without all his buddies. Then we got confused and thought he wasn't with them and blew him up. Oops...
(03:32:22Z) Akidagi
Algos +23.34m
They slid into us with a somewhat scary mix of RLML Caracals and an Aug Navy Issue. We tried to shoot down their Merlin but it warped off and we disengaged as the cruisers pulled range. Budda FC'd this fight and will add additional comments on strategy and tactics.
(03:38:13Z) Akidagi
Atron -9.03m
Algos -2.02m
Capsule -0.07m
We engaged them a second time; this time we got the Merlin (who was apparently their FC, lolwut!?) but they had added an ONI and Onyx and there was too much DPS for us to trade effectively. Not a good matchup.
(03:49:00Z) Akidagi
Merlin +4.61m
Thrasher -12.18m
Thrasher -11.44m
Thrasher -6.9m
Thrasher -12.79m
Following the last round of the fight we made our way back to Stacmon and subsequently back down to NSC and Solitude.
Stats
ISK Destroyed: 529,196,457.94
ISK Lost: 228,952,767.81
ISK Delta: 300,243,690.13
Efficiency: 70%
What went well:
- -We flew well! We did a lot of warping around and folks kept up. Minimal lemmings, folks were on grid when we fought, overall nice work everyone.
-Calder did a great job as scout. Always one step ahead of my requests and ready with timely intel. Thanks Calder!
-Our logi bros repped valiantly. T1 logi frigates are always hard to fly, and especially under gate guns, so I am pleased to say that I caught some reps and they helped me out. Thanks y'all! Come fly logi cruisers with us in Soli sometime and try easy mode logi (;
-Rohan stepped up to fly a Hyena which is a killer boat for catching folks on gates.
-We got some great kills. The Trashers throw out a lot of alpha, very fun to use.
-We fought CALSF and learned some things.
-For those of us who came up from Soli/NSC, we got to raid a different part of space.
-I had fun!
- -My target calling is weak. I'm used to the groups of 2-3 ships we deal with down in Solitude so my overview sorts opposing ships by distance.
The result is that the targets move around on the overview constantly which is super inconvenient when there are 5+ ships on grid. I need to adjust my UI to make it easier to call targets and practice broadcasting targets.
-I also can get bogged down easily trying to decide what to chase. I probably need to run a few more low sec fleets to adjust to having more than 10 people in local (;
-Reshipping took a long time. Not any fault of our pilots' - we just didn't have ships and fits easily available.
-The CALSF guys reshipped to a comp that was not something we could fight very well );
Yuri
PS: if you want to run kiting dessies again, watch out for Talwars and Longbows down by NSC. I am particularly fond of Longbows (; (; (;