We had an interesting fleet tonight. First we roamed wormhole space for two hours and... almost killed a Heron. We then returned to Soli and arranged a fight with the Filthy Peasants. They brought a small cruiser fleet and thrashed our Thrashers pretty good.
Spoiler
Arashi Shizukana - DD
Calder Ormand - DD
Crimson Herring - DD
Hillybilly Hinken - Scout
Hooff Harted - DD
I Skip Legday - Scout
jammer Atruin - Logi
kanen - Logi
Kirsid Tannaway - DD
Raijin Naom - DD
Simeon Snowlocke - DD
Sioban Mernher - Logi
Tom Endares - Logi
Tsuwen Sun - Logi
Yuri Levnik - DD
Z0X Ambrye - DD
Once we got back from spooky space we arranged a fight with Drake Arson and the Filthy Peasants. They had seven pilots to our 11 remaining pilots. They decided on cruisers while we stuck to our destroyers + frigate logi. Overall, the odds were probably slightly in their favor at the start, but that's a pretty fair fight by EVE standards
On the way to the fight we had a Cyclone follow us. We alerted the Filthy Peasants fleet and they grabbed 'em in Anckee. We jumped on the kill.
(01:42:10Z) Anckee
Cyclone +65.54m
Following the Cyclone kill, we formed up for the fight. I landed our DD wing on grid at 0 on the sun and the logi wing landed at 20. The Peasants warped in a 50 so we had a long burn in to them. Arashi suggested we call their Caracal primary, so we grabbed 'em and blew the Caracal to bits, but their DPS shredded through us at an alarming rate. We probably pulled away from our logi, severely limiting the effectiveness of our repairs. I called an Algos secondary and he pulled range, but by this point most of our fleet was tackled or dead. We got the Algos kill but lost pretty much everyone else. Overall, it was a good fight - I think if we had landed at 0 on the Peasants instead of 50 things might have gone very differently since we could have started shooting immediately and we wouldn't have burned away from our own logi so fast. In any case, I had fun and I'm glad we took the fight.
(01:53:14Z) Anckee
Thrasher -9.15m
Thrasher -8.71m
Thrasher -4.98m
Caracal +30.48m
Thrasher -5.27m
Thrasher -2.38m
Thrasher -10.26m
Bantam -5.2m
Bantam -3.56m
Algos +7.01m
Thrasher -10.78m
Executioner -1.65m
Stats
ISK Destroyed: 103.25MN
ISK Lost: 61.94MN
ISK Delta: +41.09MN
Efficiency: 62.5%
What went well:
- -We flew very, very well. We kept together in spooky space, didn't get trapped in any wormholes, and also scanned down sigs well. The piloting was way harder than our usual roams - nice work y'all!
-We learned a lot about the mapper, bookmarking and roaming wormhole space. Very interesting stuff.
-We fought the Filthy Peasants in honorable combat at the sun. We lost, but we got some kills and some experience. Great stuff.
-I had fun!
- -We didn't catch *anything* in spooky space, despite having cloaky hunter/probers out to find targets. Roaming null or faction warfare low sec is a better choice for targets.
-We actually didn't cover very much space despite being out for a couple hours. As we get better with the mapper and scanning as a group (different from working alone) we would be able to cover more space.
Yuri
Edit - fixed stats