We had an exciting start to the night, got a decent kill, got chased, and then had a quiet tail end of our evening.
Roam members:
Spoiler
Budda Sereda - DD, 2IC
Dale Inkunen - DD
DJ UNOHOO - Logi
Etienne Oort - DD
Imad Gratia - DD
Omnicious Shardani - DD
Phaethonx Brutor - DD
Space Warfare Development - DD
Sturym - DD
Talman Drak - Logi
Tom Endares - DD
Trevor Grambling - Logi
Vyrl Avuli - DD
Yuri Levnik - DD, FC
Z0X Ambrye - Scout
Y9G-KS 02:28
Mobile Small Warp Disrupter I 1.1MN
We headed further into Syndicate and found a Hound who was flying strangely. I ordered the fleet to lock 'em up just as he threw up a cyno. We got the kill and nobody came through the cyno (this time) - lucky us!
M2-CF1 02:38
Hound 52.1MN
Capsule 0.01MN
We stuck around as Qui Tzar, of 404 Alliance Not Found, showed up in a Malediction. We tried, unsuccessfully, to catch him/her, while three other 404 pilots joined in Confessors (you can see the list here). They tried to stay at range and snipe our interceptor, we tried to land on them, but nobody could quite get an edge. Then, suddenly, a Northern Coalition Tengu landed right on top of us. I ordered the fleet to lock 'em up, but it turned out this was a cyno Tengu!!! We scattered, sadly losing a logi pilot, as 11 BLOPS, a FAX and a Supercarrier cynoed in on us. Good job scattering, fleet, and apologies to Trevor who took the beating on the rest of our behalf.
M2-CF1 02:53
Exequror -19.1MN
Capsule -0.01MN
The BLOPS fleet cloaked up somewhere and we rescued our heavy tackle from the Confessors (after I sent him to scout ahead and got him in trouble). The way to PC9 was a bit scary so we ended up taking a roundabout trip to 6E- as there is a freeport there. We took a break, then headed to PC9 to get some additional drones and see what was going on. Nothing was going on, so we flew back toward Solitude. We cleared an event site on the way - very easy with a fleet of Vexors, but the drops were not very good. We didn't find any other targets and we dropped a wave of pilots off in Boystin at 03:50. We tried to raise a fight with the Cavemen but they were not able to get the pilots together, so we called it a night (very sad about that last bit).
Stats
ISK Destroyed: 53.2MN
ISK Lost: 19.1MN
ISK Delta: 24.1MN
Efficiency: 74%
What went well:
- -We flew well. We did a lot of dancing around with the Confessors and they were unable to catch any stragglers or pick anyone off. We escaped the huge cyno drop with only one loss (apologies again to the poor logi pilot, I could have done better for him)
-We had a solid fleet comp, with logi, tackle and DD roles all well sorted.
-There was engageable content in space (even if it was hard to catch).
-We were ISK positive! In null sec! Even though we had two cynos lit on us!
-I had fun!
- -I do wish the Cavemen had been able to fight. I am going to see about arranging a fight with them...
-I was wing warping the damage wing, which I started doing to avoid warping the logi folks in too early. Unfortunately, when I wing warped us away from the cyno, the logi folks did not get the warp and got left behind. I was a bit slow calling "scatter" and we lost a logi pilot. Note to self: wing warps good for getting into combat, bad for running away.
-We spent a lot of time in space and yet I didn't feel like we went very far. Not sure if anyone else felt that way...
-I am still hobbled by my busted wrist and my gaming laptop is also broken, so I was FCing on minimum graphics on a 14" screen - difficult!
Yuri