Decided to take out the Caracals for a proper roam this time. Got a good small fleet up of around 11 Caracals, 3 Logi, 1 Scout and one newbro in a Tristan. That's a good breakdown I feel for a fleet that size. Hyenas etc are nice, but in a group this small I felt it was probably wasted versus having more DD
FC: Breeze One
2IC: Donkeypunch
Scout: Altar (and then also Aisar later)
Logi: Brookie Achasse, DonBasuno Ichosira, Sophia Canarius
We had a couple attempts at a kill in Dastryns, with a Proteus, and later a Mymidon, but both fights were on gates, and they were able to play gate games then pull range when we had no scrams/webs, and warp off. We didn't lose anyone, and we did well having the fleet split between the gate, using one Caracal to force the Proteus into the rest of us for instance, but the lack of real tackle worked against us here. It's here that the Hyena's long webs would have been useful, but as I mentioned, it didn't feel like a good use of numbers at the time
Rest of the trip up Blackrise was uneventful, until we found this big gang of Smile & Wave flying Faction Cruisers upwards, including a Vargur, and several fast tackle Ceptors, and one random Coercer in a large in Kinakka. It wasn't a fight we could take outright, but I decided to go in for the skirmish. We played hit and run with them - warping in at range, aligning out, and seeing what we could blap. They were smart though. The Ceptors kept trying their luck but would immediately slide back out of range when we fired on them. The same with the Orthrus and Gila, who backed off as soon as we started landing hits, while they tried to manoeuvre their heavier tackle ships into position
We did blap the Coercer who got too close and wasn't agile enough to pull the same trick as the Interceptors
We tried hit and run tactics several times, warping out and back again from various angles, but weren't able to get them to commit, and they were getting wise to the tactics, and bouncing the Vargur out and in from the same pings, and between the Vargur and the Orthrus they picked a few of us off when I was slow to warp out. Not a successful engagement overall, but a really fun one, and I feel we used the Caracals as they should be used - hit and run skirmishing, trying to hit the smaller fragile targets. We almost had the Ceptors a couple of times, but no luck.
(16:14:19) Kinakka
Caracal -13.4m
Coercer +9.43m
Condor -5.95m
Osprey -9.91m
Osprey -9.31m
Caracal -28.64m
Caracal -33m
We reshipped in Ichoriya which was conveniently nearby, and then set off again. Plenty of stuff in space, but none wanted to engage us, until we caught 2 Vexors fighting a small frigate gang. I sent two vanguard Caracals with the scouts, and we managed to hold tackle until the fleet landed. Logi did a great job saving Vanguard and we landed two nice kills! Great job all round guys!
(16:52:22) Hikkoken
Vexor +30.87m
Vexor +28.9m
In Pynekastoh we chased a bunch of targets around. A small Cruiser gang of Thoraxes with an Exeq and Celestis support, a Hurricane, and, then, out of nowhere, a Hel supercarrier. We were joking about how if the Cruiser gang didn't come back to fight us we would go harrass the Hel's fighters, when...he warped into the Asteroid belt we were at!
He caught out Moroz who was sat away from the main fleet which was anchored on me, then he sent his (T2) fighters after us. We simply kited away, Logi easily tanked the incoming DPS, while we blapped a fighter squadron. Once he saw what we were doing, he then warped out before we could kill the others.
Great job guys! We successfully harrassed a Supercarrier!
(17:08:24) Pynekastoh
Caracal -13.54m
Termite II +28.47m
In Hikkoken we chased a frigate gang around for a bit and caught their Griffin, then chased an annoying MJD Cyclone around until he warped to the sun with his MJD on cooldown and scouts landed a great tackle. We mined that salt hard.
They then undocked a Hyperion and Armageddon, which I was super eager to try my luck with, but they seemed weirdly skittish, and we could never pin them down or draw them into a fight sadly.
(17:23:04) Hikkoken
Griffin +0.95m
Cyclone +64.72m
Moving home, we were hanging out in a large in Vli waiting for intel when a large Jackdaw fleet entered system. I had us aligned out, and was trying to kill their Interceptor, but just like before with Smile & Wave, the ceptor was able to just ghost out of range before the killing blow. I made the mistake of sticking around 1 second too long trying to nail the last hit on the Stiletto, as their fleet landed, and they managed to catch one Osprey as we warped out.
(17:58:09) Vlillirier
Osprey -16.27m
Overall, I thought that was really fun! We had some fun engagements using the Caracals hit and run tactics, and I think overall we pulled it off quite nicely. Good fun roam guys! Thank you for coming out!
Stats
ISK Destroyed: 163,341,366.44
ISK Lost: 130,003,876.12
ISK Delta: 33,337,490.32
Efficiency: 55.682%
Spoiler
Roam members (18) - NOTE: This section is NOT usually included in AARs.
Aisair
Altar Kabal
Arashi Shizukana
Breeze One
Brookie Achasse
DonBasuno Ichosira
DonkeyPunch Udan
Eddie Dante
Kirsi Isrik
Kontxesi Buchanan
Moroz Enderas
Questlove
Trillian Ituin
Vors Voorhorian
Wokum
Zivoca Prometheus
Aisair
Altar Kabal
Arashi Shizukana
Breeze One
Brookie Achasse
DonBasuno Ichosira
DonkeyPunch Udan
Eddie Dante
Kirsi Isrik
Kontxesi Buchanan
Moroz Enderas
Questlove
Trillian Ituin
Vors Voorhorian
Wokum
Zivoca Prometheus