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FC: Breeze One
2IC: Tylenos Targas
Logi FC's: The Max and Laser show
Scouts: Eddie Dante, Glen Burney, then Decklin and Megoste (Yes he! Presumably gathering intel for his next assault on our glorious campus)
Snowflakes!: Jax's Huginn, and Decklin's Stork(s)
So, we burned up to Vli as usual without really finding much, then I was convo'd by Cookie who were roaming in their T2 frigate public fleet. Knowing they would be coming, I had us chase a target (I think a Hyperion?) into Oicx, then when we lost him I set us up in a Medium plex to await the Cookie Monster.
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Stage 1: We welp with our heads held high
Their fleet wasn't quite what I'd expected, with some T3Ds in the mix this time as well. Either way, we had the advantage of setting up in the plex, with Huginn and Logi at range and DD in a ball on the beacon. Game time!
We lost. Despite this, I'm actually fairly happy with how we performed guys! I started by primarying their Logi frigates, and we did some good target switching to break one of them, and then ALMOST break a second (like 20% hull when they caught him...). We switched onto smaller stuff like their tackle Atron and Merlin just to strain their Logi a bit honestly, then back to their Logi, but we were bleeding DPS constantly, and every second it looked less likely we could break the Logi. Eventually the few survivors scattered.
Logi FCs can weigh in, but I believe we were holding reps fairly nicely on the Moas, but they took out our squishier ships like the Thorax and Ruptures fast, and then snowballed it. They were also target switching very quickly to beat our Logi, which is partly just being more disciplined as a fleet, and party the natural advantage of being Frigates vs Cruiser hulls
So, why am I happy? Well, tactically we didnt get outmaneuvered (that I noticed..), and some of our target switching was excellent to break that first Logi - this is something we've struggled with in the past as a fleet, and I've struggled with as an FC, so nice to see it working here. Cookie will probably be along in a bit to comment, but I believe we strained their Logi hard.
We did split DPS, but that was only after the fight become a bit more spread out - we moved to follow a Logi frigate who was heading slightly away from the pack, and some fleet members didnt follow.
Overall, my impression honestly was that they simply had more DPS (many of our pilots flying T1 guns etc), a natural advantage for target switching in Frigates/Destroyer hulls, a ton more boosts (3 Command Dessies remember vs 1 for us), and we lacked the EWAR options to break their Logi when our DPS couldn't. Even so, it was arguably closer than it seemed. Breaking that second Logi could have been huge had we gotten it.
We basically got out-gunned rather than out-flown, which is painful, but as an FC, I still feel a great performance by our fleet in the face of a more experienced and higher skilled opponent.
As always, good fight Cookie
Thorax -23.51m
Moa -36.81m
Moa -23.3m
Slasher -6.51m
Moa -31.49m
Kirin +66.64m
Moa -35.15m
Rupture -29.63m
Rupture -25.87m
Slasher +10.75m
Moa -35.78m
Moa -18.14m
Moa -22.4m
Moa -16.94m
Moa -23.42m
Atron +1.7m
Moa -32.86m
Slasher -3.42m
Vexor -48.68m
Moa -15.44m
Jackdaw -64.68m
Osprey -20.29m
Stork -106.95m
Osprey -19.69m
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Interlude
With many folks re-shipping in Stacmon, I moved the remains of our fleet to join them. Along the way we encountered what seems to have been a couple of frigates fighting a Maller on a gate. The frigates ran away, but the Maller died.
Maller +44.31m
After re-shipping, and returning to Blackrise, we docked up for a bio-break, and a Harpy aggressed Decklin on the station undock. We immediately undocked the entire fleet on him.
Harpy +36.02m
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Stage 2: The Calmil Chase
In Akidagi, we saw a CalMil fleet of T2 Frigates, slightly smaller than Cookie's fleet (and CalMil tend to be much, much less skilled than Cookie!). I decided to chase them. We chased them up the pipe to Eha, then as scouts followed, I moved us to the Martoh gate hoping that we could cut them off. However at the same moment I did, Glen (who I'd asked earlier to try and catch any stragglers) caught one of their Logi on the gate. While I struggled to reposition us, their fleet returned and killed Glen to save the Logi, then bounced out, docked up and refused to come back out again (we asked nicely)
Sorry Glen - I thought I was being clever by trying to cut them off - but if I'd stuck to the chase we might have gotten a nice Kirin kill instead of losing you.
Stiletto -43.04m
Moving back down the pipe, we got word that the CalMil gang HAD undocked (Treachery! Liers and Cheats!) and had gone down the other side of the pipe to Vli, and were engaged in a fight in the gate. I moved us as fast as possible to third party, but we made it JUST as the fight was over, with the CalMil fleet now safely at a ping 300km away.
However they're not the only ones with tacticals! Jax and Decklin had tacticals nearby to them, and we warped up - not fast enough to catch their frigates, BUT as they warped off, an unlucky (and unrelated) Zealot warped to his own tactical....20km off where we were! Blap Blap Pew Pew, get that Zealot, kill that Zealot!
Zealot +161.08m
While I actually had some fun doing this, and chasing the CalMil gang around, I wanted some blingy kills to balance out our Cookie welp. So, I took us right to the home of blingy kills - Revolutions' home system of Heydieles
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Stage 3: Breeze vs Carriers again
My recollection of the early stages of this is a bit hazy, and not born out by the order of killmails, but here's how I remember it...
We found a couple of blingy ships, including a Orthrus, running an event site. Scouts and Vanguard went for tackle, as I warped the fleet in. We killed ourselves the Orthrus as the rest warped out, then, as they always do (and as expected) Revolutions started warping back at range with flashy stuff. I was fairly comfortable at this point, Logi were holding up well, and we anchored on me and tried to catch them as they made mistakes. And they did. Blingy Gila, and blingy Phantasm died to our mighty Moas.
Then they dropped a Carrier.
Nidhogger landed, and with nothing else in range at the time, I went for it. It kind of went as you'd expect. I do maintain that if the rest of the Revs guys hadnt been there, and with a bit of EWAR on field we might have taken this, but as it was we barely had him in 75% shields before we started to fall, and I extracted us with a wistful glance at my always very, very optimistic dream of another Carrier kill on my Cruiser fleets
Fun times though! As Tika said, we are taking the position that dropping Capitals is the highest form of flattery to our deadly skills
Stork -100.67m
Slasher -4.63m
Orthrus +546.44m
Stiletto -43.65m
Phantasm +154.79m
Moa -29.13m
Moa -31.5m
Gila +352.69m
Moa -34.74m
Moa -22.52m
Blackbird -8.64m
Rupture -30.02m
Thorax -23.34m
Moa -41.06m
Moa -31.48m
In Agoze, our favorite MJD friend in the Brutix was around, and Decklin and Megoste tried to bait him for us, but Decklin got a little too close and get blaped, while I was too tired to play our usual games with him, and just moved us home.
Stiletto -44.15m
Stats - ISK Positive! Look at that!
ISK Destroyed: 1,374,416,230.59
ISK Lost: 1,129,526,766.24
ISK Delta: 244,889,464.35
Efficiency: 54.89%
Spoiler
Ahvei Myrha
Altar Kabal
Barbara Blast
Breeze One
Decklin Quark Reiger
Dgdsgy Foobar
Eddie Dante
Eleeyah Myrha
Gandar Thiesant
Glen Burney
Hideo Date
Jax Renalard
Laser Skaron
Maximus Hert
Megoste
Muzzy Chuck
Oh' Leeador
Questlove
Rebulah Conundrum
Seerah Lindrake
SketchyManDan Williams
Tika On
Tom Endares
Torg Navatin
Trillian Ituin
Tylenos Targas
Union Pivo
Veever Yvormes
William Estemairen
Wokum
Xana McBash
Zana Fehrnah
ashahara