Fleet started with 24 pilots, 2 logies, 2 scouts, and 6 more joined as we were roaming It is a pleasure!
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Alto DeRaqwar
Ariea Thellare
Atanii Yeva
Atticus Vex
Auresh Odunen
Barrett Chanlin
Beavis Alland
Budda Sereda
Ca'ain
Caliban Ohmiras
Dgdsgy Foobar
Disciple
Harlan Adoudel
Janok Mabata
Jax Renalard
Jorj Onzo
Ludvic Sulla
Mokure Breau
Oskar Dallocort
Philbro Kishunuba
Reise Amatin
Stormdancer Utrigas
Sweet Pain
Tom Endares
Trevor Grambling
Trystel Nickel
Vors Voorhorian
Will Musana
Wokum
Z0X Ambrye
(02:19:17) Ostingele
Arbitrator +10.77m
Good start!
Ca'an, were you killed trying to catch up with us?
(03:00:41) Nennamaila
Bantam -4.13m
Going to Nennamaila we tried to catch things in plexes but were never successful today But were lucky to jump into a non-flashy Harbinger. We got him down by losing 5 Merlins...
Merlin -3.49m
Merlin -12.02m
Merlin -4.22m
Merlin -4.91m
Merlin -7.57m
Harbinger +89.79m
Still ISK positive for this engagement, but... interesting thing I noticed that ALL Merlins killed in this engagement are NOT really Magic.
And here I want to touch a bit topic of Merlins fit. In my original post I asked for fit which is posted at Wiki https://wiki.eveuniversity.org/Merlin/Fittings as Merlin: LSC Magic Merlin - Standard:
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[Merlin, LSC Magic Merlin - Standard]
Light Ion Blaster II
Light Ion Blaster II
Light Ion Blaster II
5MN Y-T8 Compact Microwarpdrive
Medium Shield Extender II
X5 Enduring Stasis Webifier
J5b Enduring Warp Scrambler
Damage Control II
Magnetic Field Stabilizer II
Micro Auxiliary Power Core I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Small Core Defense Field Extender I
Void S x600
Null S x600
Federation Navy Antimatter Charge S x600
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[Merlin, Magic Merlin t2]
Damage Control II
Vortex Compact Magnetic Field Stabilizer
Vortex Compact Magnetic Field Stabilizer
5MN Y-T8 Compact Microwarpdrive
Medium F-S9 Regolith Compact Shield Extender
Adaptive Invulnerability Field II
Warp Scrambler II
Light Electron Blaster II, Void S
Light Electron Blaster II, Void S
Light Electron Blaster II, Void S
Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I
Few minutes before undock I asked member to fit an invulnerability module and some did: I guess this did help them to survive Harbinger.
Looks like Fitting Squad has a bit more work to do
Anyway, after shooting Harbinger, we moved towards Ichoriya to reship, found Slicer ... and lost 3 ships in a quick succession.
Executioner -10.7m
Griffin -0.93m
Merlin -5.29m
Looks like a damn good pilot, who was killed few minutes before he met with us tonight: https://zkillboard.com/kill/62636282/ - interesting fit, I recommend everybody to look and learn from it. I feel I want to try it for solo PvP (though, I almost never soloing).
We moved further towards Ichoriya, found Tormentor and Succubus, tried to get them, first with 2 ships, 2nd time with 3 - lost all 5
(03:30:37) Akidagi
Merlin -3.59m
Merlin -8.03m
Merlin -5.63m
Merlin -2.56m
Merlin -1.03m
Don't remember exactly what was a system, but at one of these engagements, we were kitten and at warp off lost another ship. He was dieing slowly, so I asked to warp back to him... we did not save our friend, but barely lost another ship.
As FC I need to improve making controlled warp-off: not all pilots have good in-game skills, neither execute commands immediately. I should get all ships into a small blob and warp all together making sure all are aligned.
EVENTUALLY we came to Ichoriya, noticed a Damage Control II on sell for 400M (yeah, not K, M ISK) in station. Luckily, nobody bought it.
After reship we went towards Tama
Lost Merlin trying to take a Punisher.
Merlin -5.3m
Reise: only now I realized you were scouting in Merlin... I guess that's not the best choice: you should be in ship which prefer speed, agility, and tank and neglect DPS: fleet doesn't need you to kill target we need you to stay alive until we land. Scout should fly something like Atron, Slasher... More experienced pilots: please correct me or advise a better ship for scouting.
Soon we met a Brutix: again, non flashy. I believe he warped into us. I asked two pilots to agress Brutix on the gate, forced him to jump, and we finished him on the other side by losing a Merlins, 2 Griffins, and 1 logy.
(03:49:40) Nennamaila
Griffin -0.93m
Merlin -3.42m
Griffin -0.97m
Burst -5.44m
Brutix +75.59m
I think whole fleet did GREAT: we had people bouncing taking gun shots, it was cool to hear peoples announcement "bouncing" and see them coming back.
And thanks logies for keeping us alive! And it came as a surprise that loses we had could be avoided.
I believe in this engagement we should have only one Merlin lost as it MUST fight at close range. Both EWar pilots should be prealigned out and bounced immediately after aggressing Brutix: we need you guys back after you remove guns agression.
Ca'ain- you should be at 30km and out of Brutix's blasters range.
Please don't take this as a complaint or concern to you, but I believe you guys want to learn too?
And thanks to logies for keeping many more of us alive.
We came back to Ichoriya again, replenished loses ... and met the Brutix again. This time he was flashy. And later we learned it was another Brutix.
We triggered aggression, started shooting him...
(04:02:44) Enaluri
Merlin -16.58m - I was killed first. Again, my mistake. As soon as I started taking damage I should have disengaged and bounced, but somehow I believed own invulnerability and did not disengage when needed.
I was killed, bounced, and called Will (2IC) to take a command.
As I was warping away Proteus landed on grid. He waited a few seconds and joined the party... on the Brutix's side. While we realized this, 4 more of us were killed:
Merlin -7.28m
Bantam -3.75m
Merlin -17.88m
Merlin -1.01m
Honestly, I don't remmeber how Mokue lost his Merlin:
(04:09:11) Akidagi
Merlin -5.37m
We moved towards Tama, Sujarento, and further towards high-sec: could not catch really anything on plexes or gates, though had quite a few transports jumping through us, most likely stabbed. Tried to catch WTs near the Dodixie, were not able to and moved back to Stacmon through high-sec.
Overall interesting fleet, all kills were made on gates. I guess that's a hint to other FCs.
Stats
ISK Destroyed: 176,152,398.77
ISK Lost: 142,045,232.68
ISK Delta: +34,107,166.09
Efficiency: 55.35%