Spoiler
Calus Valmont - Thrasher [FC]
Alex EpicPotato - Thrasher
Notvegantofu - Thrasher, Punisher [SCOUT]
Sagan C Clarke - Thrasher
Sylissa Si'leneaux - Thrasher
Teran Feynoir - Thrasher [2IC]
Alex EpicPotato - Thrasher
Notvegantofu - Thrasher, Punisher [SCOUT]
Sagan C Clarke - Thrasher
Sylissa Si'leneaux - Thrasher
Teran Feynoir - Thrasher [2IC]
Kills and Losses
(22:18:04) Frarie
Thrasher -5.29m
Our scout engages a thorax in a plex, but the fleet has a very long warp to get to the target and we're unable to reach it in time. The FC also warps to 0 on the gate rather than 10 so a bunch of us gets stuck in the game. A thrasher is lost and a lesson is learned. Our scout travels back to Stacmon to reship.
(22:50:19) Kedama
Caracal Navy Issue +64.32m
Capsule +0.01m
On the gate we encounter a flashy Caracal Navy Issue. This is exactly the kind of target we're looking for so a call is made for the fleet to chase after it and burn it down. It tries to do some damage but is quickly melted by high velocity rocks in space. The capsuleer is sent home using the pod express.
(23:12:49) Sujarento
Thrasher -5.27m
Our scout does a +1 into Sujarento on our way to Deven and discovers a thrasher gatecamp. A miscommunication here leads to FC deciding to have the scout try to burn back to the gate. I expected the gate camp to be gnosis and tornadoes, but had I known it was all thrashers I would have tried to warp the fleet in through the gate to back him up instead. Scout once again pays the price for my decisions, and reships into a punisher.
After a while we decide to crash the gate at Sujarento anyways to fight our way through, but our presence scares off the camp.
(23:39:49) Deven
Punisher -4.76m
Thrasher -10.28m
Catalyst Navy Issue +37.91m
Thrasher -16.1m
Thrasher -2.86m
Capsule -0.01m
After chasing a Crucifier Navy Issue for a little our scout is injured and decides to dock up in Deven. He encounters a station camp there. A plan is made to have them engage him outside the gate and warp the fleet in to pick a fight against a Catalyst Navy Issue and two Federation Navy Comets. The plan is successful and we are able to pick the fight, but we end up losing most of the fleet in the process.
The loss is considered acceptable as we were preparing to end the fleet anyways.
We end the fleet in good spirits.
Stats
ISK Destroyed: 102,236,703.28
ISK Lost: 44,574,751.54
ISK Delta: 57,661,951.74
Efficiency: 69.638%
Overall evaluation
✔ (Positive stuff)
- We were again able to mostly pick fights beneficial to our fleet composition.
- We were able to outmaneuver the gate camp in Sujarento to get through it.
- The fleet traveled well together and with little chaos.
- FC needs to improve communication with scout to better understand the situation on the other side of the gate.