As doctrine was kitchen-sink frigates, and I specified that people should keep it cheap, it was mostly T1 frigates of different kinds, with Merlins seeming particularly prevalent. The scouts had slightly flashier stuff, and someone brought along a Thrasher. No logi of any kind, which was fine by me, but for a kitchen-sink it seemed like a decent composition. Numbers were also very healthy indeed, as you can see below.
Form up took a little time, about 30 minutes or so from the first arrival to fleet departure (I'm not putting in times here because the time-zones are confusing me somewhat). There were a quiet few minutes as we traversed Dastryns and Ostingele, before finding the first targets in Agoze - courtesy of Yuri Levnik, who did excellent scouting work throughout the fleet. Outriders and stragglers also killed stuff in Uphallant and Ouelletta, but they weren't with the main body of the fleet.Roam members (30) - NOTE: This section is NOT usually included in AARs.
Ares Dodekatheon
Azalee Madeveda
B'aldrick Aivoras
DeanSherman
Decklin Quark Reiger
Ersin Oghuz
Forturaen Isagar
Garm Zandor
Hugh Caswakk
Irene Maricadie
Jeracho Dorne
John MacDonald
Jonathan Wolf
Kernull
Kora K
Koss Vha
Muzzy Chuck
Palja Kurman
Richard Starwalker
SMBEHJ
Tlymphocyte
Trillian Arnolles
Turlough Dominian
Union Pivo
Wokum
Xana McBash
Yuri Levnik
Z0X Ambrye
Zana Fehrnah
bringdapain
Kills and Losses
(17:36:29) Agoze, Uphallant, Ouelletta
Merlin +7.12m
Catalyst +2.29m
Capsule +0.01m
Venture +0.23m
Catalyst +4.13m
Capsule +0.01m
We managed to kill someone here - or at least, someone in the fleet did. I don't recall actually taking the fleet to Melmaniel, so, um, props to Kora K I guess? I think he was coming in a bit late to the fleet and killing people on the way.
(17:56:09) Melmaniel
Thrasher +15.37m
Someone else falls victim to Kora K's ramapage towards us...
(18:09:41) Nisuwa
Hecate +79.12m
Korra K continues his merry, slaughterous way. During all of this, the main fleet moved up into Black Rise - Yuri +1'd and scanned plexes for targets, and though there were a few close encounters, we didn't quite manage to catch anyone.
(18:19:00) Hirri
Dramiel +93.95m
We now return to the actual fleet proper, with Yuri catching a small gang at a plex in Nennamaila - whilst some of them warped off, we did a bag two of them, and though we also lost two our own, the ISK trade was clearly in our favour. But, with the exception of some luke-warm banter in local (much of it courtesy of our resident butcher Kora K, safely returned to the fold), the enemy FC declined to 'smear his three frigates against a blob of 40'. Clearly our counterintelligence was working very well.
(18:49:58) Nennamaila
Tristan -7.23m
Kestrel +11.36m
Republic Fleet Firetail +30.07m
Incursus -4.38m
Yuri scanned down a Catalyst for us and valiantly held a point on it long enough for the rest of the fleet to get to him and destroy it - unfortunately, he went down in the process. We took a brief bio-break here, and to let Yuri reship.
(19:01:14) Aivonen, Kedama
Merlin -5.37m
Catalyst +12.82m
Capsule -0.01m
With Yuri reshipped and another scout (Deklin) ready to go, we continued on into Black Rise. The scouts caught a Velator on the Innia gate and proceeded to scan down some targets for us in Kinakka. Unfortunately, Deklin died holding point on the Huginn - but we avenged him by killing it in a fit of glorious revenge.
(19:14:10) Innia, Kinakka
Velator +0.54m
Capsule +0.01m
Executioner -10.9m
Kirin +73.21m
Caldari Navy Hookbill -25.35m
Huginn +313.65m
Operations continued in Kinakka, when we chased some people around a Waffles Keepstar, before I called the fleet off, reasoning that most enemies would be tethered anyway, making the effort kind of pointless. Then, Yuri and Deklin, along with a variety of other pilots, found targets and we methodically warped around killing them - with a standout kill being the Proteus. At this point, I brought the fleet to the border of high-sec and ended it, as I needed to go, and declared a free-burn home. Some took this option, whilst others with Turlough Dominian as FC took the lowsec route back, no doubt killing even more people.
(19:23:22) Kinakka
Breacher -4.12m
Thrasher +10.02m
Atron -6.4m
Proteus +566.58m
Thrasher +9.99m
Cormorant +12.01m
Caldari Navy Hookbill -25.18m
Thrasher +13.8m
Overall, I think the fleet went pretty well, especially considering my considerable lack of experience (for example, on the Keepstar my thought process was 'I'm not sure what tethering does and at this stage, I'm too afraid to ask'). In terms of things to improve, I think that the key item is better use of the Vanguard - a lot of the time, I was asking scouts to hold tackle when they weren't really set up for it. Secondly, my fleet control wasn't the best, with orders often changed and some contradictory orders given - this led to a degree of difficulty in massing the full force and bringing it to bear on a single point. In terms of things that went well, the fact that I got the fleet out there and got kills is good enough for me. In addition, we were able to use warp-ins from scouts to get lots of kills. I also didn't really panic, which was rather good.
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Stats
ISK Destroyed: 1,256,307,129.45
ISK Lost: 88,946,801.09
ISK Delta: 1,167,360,328.36
Efficiency: 93.388%