Miks Rebelius wrote:The massive lag when you try open the inventory sometimes and the auto-close/open when you jump are very annoying.
I've not experienced that at all.
Overall, I like the new inventory. The only downgrade over the old box is the amount of lateral screen space it takes up, which can be pretty annoying on my station trader. It does need a few upgrades to make it really handy, though--
--Customizable sorting options, including contextual filters like "Items in my hangar I don't have a market order up for" and "Ammunition used by my current ship". The former, especially, would make managing large trading operations (100 or more slots) a lot easier.
--Ability to flip back to the old single-box.
--Option to flip inventory estimated market value between a few options, such as "Average system/region price", "Universal average", and "System low sell/high buy".
Also, ffs CCP, can we please act like we've played the market on other MMOs just
once in our miserable lives and
mark the current character's buy/sell orders in the Details window??!! It shouldn't be necessary--or that great of a leap of imagination--to see the benefits of doing that over having to go into the Orders window, right-click each item individually, select "Modify Order", and then click the little magnifying glass. That's a full two extra clicks, plus some squinting and reading, per market order maintained, per number of times updated every day.
Or about 400-600 clicks and 200-300 squints per day.
Fixing that would be a
huge step forward for the quality of life every player with a station trading character, while benefitting tradebots not one iota.
/end offtopic rant.