Re: [DEVBLOG]Unified Inventory
Unified Inventory
Fixed an issue where the new Unified Inventory would reopen every time a character jumped, docked, undocked or otherwise performed a session change.
Inventory window locations that are still accessible between docking and undocking will now remain open. For example a ships Drone Bay, if opened in a separate window.
Fixed an issue where players could not edit their Smart Filters.
Fixed an issue where Corporation hangars would not load correctly.
Attempting to move mixed groups of items into hangar locations that can only accept a specific item type, will now transfer the items allowed.

Damn you 120px image height constraint >.<






















