Class which ended-up by kills :)

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Budda Sereda
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Class which ended-up by kills :)

Post by Budda Sereda »

I just had a gate fights class, went through mechanics of the fight, practiced warping away as soon as started taking gate shots: we first simulated it by me shooting people and after that aggressed gates themselves and warping away.

I would like to write "nobody lost any ships", but that is not true, we lost one ship. Unfortunately, it was not absolutely tankless and rig-less (guys, don't undock without rigs).
After that loss I was checking people's fits and we completed an exercise in a calm environment.

After the class, I took a small roaming around. We had a dozen of pilots. And almost immediately, we had a non-flashy Stabber jumping from OST into Agoze. I was not on grid with fleet (baiting in Nereus), so I called guys to attack Stabber, looks like he did the same...

https://zkillboard.com/kill/62820586/ -3.09M
https://zkillboard.com/kill/62820586/ +21.5M

During the fight, many pilots were bouncing so class I would say was super productive! :)

Also, fighting with Stabber we got Hecate landed on the grid. I called it to be shot too. From retrospective I think that was a wrong decision as we had quite a few pilots in low armor and were not engaging.

We were applying damage and once got Hecate into structure, but he did repair it.

We were losing ships:
https://zkillboard.com/kill/62820609/ -5.3M
https://zkillboard.com/kill/62820632/ -6.7M
https://zkillboard.com/kill/62820635/ -0.7M

I called to scatter, but in the end was caught before was able to warp away:

https://zkillboard.com/kill/62820640/ -20M.

You will ask "Why Nereus"? :) Dunno, idea was to bait on Nereus... Was inspired by Glen about baiting in HS and https://www.reddit.com/r/Eve/comments/4 ... _favorite/

In fact, Nereus was tanking well, quite often I was low in structure and even in hull, but was able to repair it in full. I guess was double repper fit.

I guess we could still kill him, but only if we started a fight ready with full reps. I guess many of us did not recover from the previous fight and my Nereus could not apply much damage either.

GF in local!
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Arbee Trage
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Re: Class which ended-up by kills :)

Post by Arbee Trage »

I lost my Atron shooting the gate guns. This happened for a few reasons, and I'm to blame for my loss:

1- I did not react quickly enough to warp away form the gate.
2- I was not well tanked, but not completely helpless either.
3- I was having trouble getting a proper bookmark at an acceptable distance from the gate (1000+ Km, I was getting either very close or very far away) prior to my engagement of the gate gun.
4- When Budda called on me to attack the gate gun, instead of confessing that I didn't have a proper bookmark, I attacked anyway.
5- When I saw I was taking heavy damage, I froze up and fumbled warping away, which is biggest reason I lost my ship.

I did learn two valuable lessons; firstly, I should have spoken up about my troubles getting a good bookmark and asked FC Budda if I could take my turn later. Secondly, during PvP engagements, I need to remain calm, survey all of my instrumentation for tactical information and then react swiftly and decisively.

I will not repeat these mistakes going forward.

Thank you Budda for teaching us a very valuable class.

Arbee Trage.
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Decklin Quark Reiger
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Re: Class which ended-up by kills :)

Post by Decklin Quark Reiger »

Just so you know, warping at least 150 km off the gate is sufficient.

Also, if you are over 150km from the gate when you agress you won't take gate guns. Not sure where that 1000km number is coming from.
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Arbee Trage
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Re: Class which ended-up by kills :)

Post by Arbee Trage »

Thank you. It was just a number I had in my head. Budda did tell us around 150 km. Either way, I was getting book marks really close to the gate or several AU away when I tried to make a bookmark. I couldn't get it anywhere close to 150 km; soemthing else I'll need to practice doing.
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Analiese Aubernet
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Re: Class which ended-up by kills :)

Post by Analiese Aubernet »

The easiest way to burn pings 200km or so away from the gate is to take a very fast ship and simply burn away from the gate.
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Budda Sereda
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Re: Class which ended-up by kills :)

Post by Budda Sereda »

I ready from Wiki that you need to warp for at least 500km. And is it 500km or 1000km - does not really matter.

If you have quick frigate with MWD - burnining away is an acceptable option. If you are in slower/bigger ship and have no MWD you should do as follow:

1. Hit Ctrl+B - this will open Bookmark window; open (or create, if you don't have one) 'Gate Tactical' or 'Pin' folder, type name for the BM. Usually, I use following format: [GAT] pin
GAT - 3 first characters of the gate which you make BM at
2. Warp away. Easiest option to celestial, but better you warp to SAFE BM which is not on the vector to any celestial.
3. Almost immediately, as distance to the gate get more than 100km hit "Save" button - this will save BM.
4. Warp away to BM. If you BM appeared not on the grid with gate - warp to the gate and create another BM - this time it will be closer to the gate
5. Repeat until you BM will be more than 1000km, but still on grid with gates
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Decklin Quark Reiger
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Re: Class which ended-up by kills :)

Post by Decklin Quark Reiger »

Budda Sereda wrote:I ready from Wiki that you need to warp for at least 500km. And is it 500km or 1000km - does not really matter.
The wiki is wrong in that case. But yes, it does matter a lot .. for example, if a kiter is sitting 200km off the gate, if I tackle him in a ceptor, I will not take gate guns, and my fleet can warp to me, and kill him, also without taking gate guns.. that's a good thing to know :P
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